Core/AdventureJournal: Check if player can access adventure journal with ChrClassUIDisplay.db2

Port From (https://github.com/TrinityCore/TrinityCore/commit/d0246e5835ea184b22896e6b354fb28c28890810)
This commit is contained in:
hondacrx
2021-03-15 17:05:52 -04:00
parent eee335291f
commit 75559fc9d6
6 changed files with 53 additions and 0 deletions
@@ -0,0 +1,15 @@
--
-- Table structure for table `chr_class_ui_display`
--
DROP TABLE IF EXISTS `chr_class_ui_display`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `chr_class_ui_display` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`ChrClassesID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`AdvGuidePlayerConditionID` int(10) unsigned NOT NULL DEFAULT '0',
`SplashPlayerConditionID` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`VerifiedBuild`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;