Core/Misc: Include source object information in ObjectMgr::GetClosestGraveyard() log message
Port From (https://github.com/TrinityCore/TrinityCore/commit/7de212a6407095d25d7437541ada469118cad102)
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@@ -876,7 +876,7 @@ namespace Game
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{
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if (z > -500)
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{
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Log.outError(LogFilter.Server, "ZoneId not found for map {0} coords ({1}, {2}, {3})", MapId, x, y, z);
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Log.outError(LogFilter.Server, $"ZoneId not found for map {MapId} coords ({x}, {y}, {z}), object name: {(conditionObject != null ? conditionObject.GetName() : "")} {conditionObject?.GetGUID()}");
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return GetDefaultGraveyard(team);
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}
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}
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