Fixed PvP Combat timer never getting refreshed
Port From (https://github.com/TrinityCore/TrinityCore/commit/45585b53053b215a4ab225b8c803f6fc6616eb74)
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@@ -105,9 +105,6 @@ namespace Game.Entities
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if (enemy == null)
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if (enemy == null)
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return;
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return;
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if (IsEngagedBy(enemy))
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return;
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if (CanHaveThreatList())
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if (CanHaveThreatList())
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m_threatManager.AddThreat(enemy, 0.0f, null, true, true);
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m_threatManager.AddThreat(enemy, 0.0f, null, true, true);
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else
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else
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