Fixed "Continue" button in quest ui being always clickable even if quest is not completed
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@@ -683,7 +683,10 @@ namespace Game.Misc
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packet.QuestFlags[0] = (uint)quest.Flags;
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packet.QuestFlags[1] = (uint)quest.FlagsEx;
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packet.SuggestPartyMembers = quest.SuggestedPlayers;
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packet.StatusFlags = 0xDF; // Unk, send common value
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// incomplete: FD
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// incomplete quest with item objective but item objective is complete DD
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packet.StatusFlags = canComplete ? 0xFF : 0xFD;
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packet.MoneyToGet = 0;
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foreach (QuestObjective obj in quest.Objectives)
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