Core/Battleground: mistaked rows
Port From (https://github.com/TrinityCore/TrinityCore/commit/13e96d3c110c6b84eca06544ded091d2962c61ab)
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@@ -762,11 +762,11 @@ namespace Game.BattleGrounds.Zones
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public static Position[] NodePositions =
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{
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new Position(1185.566f, 1184.629f, -56.36329f, 2.303831f), // stables
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new Position(990.1131f, 1008.73f, -42.60328f, 0.8203033f), // blacksmith
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new Position(818.0089f, 842.3543f, -56.54062f, 3.176533f), // farm
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new Position(808.8463f, 1185.417f, 11.92161f, 5.619962f), // lumber mill
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new Position(1147.091f, 816.8362f, -98.39896f, 6.056293f) // gold mine
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new Position(1166.785f, 1200.132f, -56.70859f, 0.9075713f), // stables
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new Position(977.0156f, 1046.616f, -44.80923f, -2.600541f), // blacksmith
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new Position(806.1821f, 874.2723f, -55.99371f, -2.303835f), // farm
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new Position(856.1419f, 1148.902f, 11.18469f, -2.303835f), // lumber mill
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new Position(1146.923f, 848.1782f, -110.917f, -0.7330382f) // gold mine
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};
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// x, y, z, o, rot0, rot1, rot2, rot3
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@@ -786,11 +786,11 @@ namespace Game.BattleGrounds.Zones
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// x, y, z, o
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public static float[][] BuffPositions =
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{
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new float[] {1185.71f, 1185.24f, -56.36f, 2.56f }, // stables
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new float[] {990.75f, 1008.18f, -42.60f, 2.43f }, // blacksmith
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new float[] {817.66f, 843.34f, -56.54f, 3.01f }, // farm
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new float[] {807.46f, 1189.16f, 11.92f, 5.44f }, // lumber mill
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new float[] {1146.62f, 816.94f, -98.49f, 6.14f } // gold mine
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new float[] {1185.566f, 1184.629f, -56.36329f, 2.303831f }, // stables
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new float[] {990.1131f, 1008.73f, -42.60328f, 0.8203033f }, // blacksmith
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new float[] {818.0089f, 842.3543f, -56.54062f, 3.176533f }, // farm
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new float[] {808.8463f, 1185.417f, 11.92161f, 5.619962f }, // lumber mill
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new float[] {1147.091f, 816.8362f, -98.39896f, 6.056293f } // gold mine
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};
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public static Position[] SpiritGuidePos =
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