Core/Vehicles: make vehicles immune to Cyclone

This commit is contained in:
hondacrx
2018-03-18 12:28:00 -04:00
parent 4d8391a7fd
commit 95eb49f5de
+1
View File
@@ -151,6 +151,7 @@ namespace Game.Entities
_me.ApplySpellImmune(0, SpellImmunity.State, AuraType.SchoolImmunity, true);
_me.ApplySpellImmune(0, SpellImmunity.State, AuraType.ModUnattackable, true);
_me.ApplySpellImmune(0, SpellImmunity.State, AuraType.SchoolAbsorb, true);
_me.ApplySpellImmune(0, SpellImmunity.Mechanic, (uint)Mechanics.Banish, true);
_me.ApplySpellImmune(0, SpellImmunity.Mechanic, (uint)Mechanics.Shield, true);
_me.ApplySpellImmune(0, SpellImmunity.Mechanic, (uint)Mechanics.ImmuneShield, true);