Core/Spells: Fixed missing null checks on some SpellEffects

This commit is contained in:
hondacrx
2021-01-14 17:06:53 -05:00
parent cebee1621e
commit a4c4db7af5
3 changed files with 4 additions and 3 deletions
+1 -1
View File
@@ -1248,7 +1248,7 @@ namespace Game.Entities
SpellInfo spellInfo = GetSpellInfo(spellId, Difficulty.None);
foreach (SpellEffectInfo effectInfo in spellInfo.GetEffects())
{
if (!effectInfo.IsAura())
if (effectInfo == null || !effectInfo.IsAura())
continue;
AuraType auraName = effectInfo.ApplyAuraName;