Core/Conditions: Update phases when quest objective is updated

Port From (https://github.com/TrinityCore/TrinityCore/commit/16a80656c51affe44de19940bc519dccbaa3ee3f)
This commit is contained in:
hondacrx
2022-02-25 19:43:56 -05:00
parent 5720b89b7e
commit b66c37f34e
@@ -2468,6 +2468,8 @@ namespace Game.Entities
if (anyObjectiveChangedCompletionState)
UpdateVisibleGameobjectsOrSpellClicks();
PhasingHandler.OnConditionChange(this);
}
public bool HasQuestForItem(uint itemid)