Creature/AI: Reset CoolDowns on evade

Port From (https://github.com/TrinityCore/TrinityCore/commit/a09d5d485404ce5ee976dbba74ab0b50f3a2bcde)
This commit is contained in:
hondacrx
2022-01-05 23:29:59 -05:00
parent f1a0e55cb5
commit b67e313e6b
+1
View File
@@ -314,6 +314,7 @@ namespace Game.AI
me.SetLastDamagedTime(0);
me.SetCannotReachTarget(false);
me.DoNotReacquireSpellFocusTarget();
me.GetSpellHistory().ResetAllCooldowns();
EngagementOver();
return true;