Core/Vehicles: add a way to delay the Vehicle despawn Time if its needed.
Port From (https://github.com/TrinityCore/TrinityCore/commit/c7b10d3c5fd082faf6c2835239e340babc3dfc76)
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@@ -652,6 +652,9 @@ namespace Game
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Log.outInfo(LogFilter.ServerLoading, "Loading NPCSpellClick Data..."); // must be after LoadQuests
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Global.ObjectMgr.LoadNPCSpellClickSpells();
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Log.outInfo(LogFilter.ServerLoading, "Loading Vehicle Templates...");
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Global.ObjectMgr.LoadVehicleTemplate(); // must be after LoadCreatureTemplates()
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Log.outInfo(LogFilter.ServerLoading, "Loading Vehicle Template Accessories...");
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Global.ObjectMgr.LoadVehicleTemplateAccessories(); // must be after LoadCreatureTemplates() and LoadNPCSpellClickSpells()
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