Core/Vehicles: add a way to delay the Vehicle despawn Time if its needed.

Port From (https://github.com/TrinityCore/TrinityCore/commit/c7b10d3c5fd082faf6c2835239e340babc3dfc76)
This commit is contained in:
hondacrx
2020-12-31 21:12:59 -05:00
parent f75a110654
commit b769656e13
6 changed files with 72 additions and 2 deletions
+3
View File
@@ -652,6 +652,9 @@ namespace Game
Log.outInfo(LogFilter.ServerLoading, "Loading NPCSpellClick Data..."); // must be after LoadQuests
Global.ObjectMgr.LoadNPCSpellClickSpells();
Log.outInfo(LogFilter.ServerLoading, "Loading Vehicle Templates...");
Global.ObjectMgr.LoadVehicleTemplate(); // must be after LoadCreatureTemplates()
Log.outInfo(LogFilter.ServerLoading, "Loading Vehicle Template Accessories...");
Global.ObjectMgr.LoadVehicleTemplateAccessories(); // must be after LoadCreatureTemplates() and LoadNPCSpellClickSpells()