Scripts/Commands: .npc info and .gobj info now show runtime AI typenames in addition to AIName/ScriptName.

Port From (https://github.com/TrinityCore/TrinityCore/commit/c4458dd08ebe442461c711d01b014c6ff268fde6)
This commit is contained in:
hondacrx
2021-10-14 19:44:58 -04:00
parent d6f5d10da5
commit be1afd7949
3 changed files with 14 additions and 7 deletions
+1
View File
@@ -1094,6 +1094,7 @@ namespace Framework.Constants
ListRespawnsOverdue = 5080,
ListRespawnsCreatures = 5081,
ListRespawnsGameobjects = 5082,
ObjectInfoAIType = 5083,
NpcinfoUnitFieldFlags2 = 5084,
NpcinfoUnitFieldFlags3 = 5085,