Core/Movement: Remove a wrong set SetWalk from HomeMovementGenerator

Port From (https://github.com/TrinityCore/TrinityCore/commit/956a3428451fbda41add44c28f762788978d4bf4)
This commit is contained in:
hondacrx
2022-01-05 23:56:28 -05:00
parent 72fa0cd450
commit be2a51486e
@@ -74,7 +74,6 @@ namespace Game.AI
if (movementInform && HasFlag(MovementGeneratorFlags.InformEnabled))
{
owner.SetWalk(true);
owner.SetSpawnHealth();
owner.LoadCreaturesAddon();
if (owner.IsVehicle())