Core/Quest: fix icon in gossip window for repeatable, non-autocomplete quests.

Port From (https://github.com/TrinityCore/TrinityCore/commit/004602f3e4ece8ee601c09d869f1531518313c94)
This commit is contained in:
hondacrx
2021-12-27 15:37:55 -05:00
parent 521cd805c4
commit c154984847
+2 -2
View File
@@ -280,7 +280,7 @@ namespace Game.Misc
text.QuestType = item.QuestIcon;
text.QuestFlags = (uint)quest.Flags;
text.QuestFlagsEx = (uint)quest.FlagsEx;
text.Repeatable = quest.IsRepeatable() && !quest.IsDailyOrWeekly() && !quest.IsMonthly();
text.Repeatable = quest.IsAutoComplete() && quest.IsRepeatable() && !quest.IsDailyOrWeekly() && !quest.IsMonthly();
text.QuestTitle = quest.LogTitle;
Locale locale = _session.GetSessionDbLocaleIndex();
@@ -372,7 +372,7 @@ namespace Game.Misc
text.QuestType = questMenuItem.QuestIcon;
text.QuestFlags = (uint)quest.Flags;
text.QuestFlagsEx = (uint)quest.FlagsEx;
text.Repeatable = quest.IsRepeatable() && !quest.IsDailyOrWeekly() && !quest.IsMonthly();
text.Repeatable = quest.IsAutoComplete() && quest.IsRepeatable() && !quest.IsDailyOrWeekly() && !quest.IsMonthly();
text.QuestTitle = quest.LogTitle;
if (localeConstant != Locale.enUS)