Scripts/Spells: Fix Crusader's Might cooldown reduction effect
Port From (https://github.com/TrinityCore/TrinityCore/commit/a361d3f5870a2b43f200c579314143a3bd219bab)
This commit is contained in:
@@ -373,7 +373,7 @@ namespace Scripts.Spells.Paladin
|
||||
|
||||
void HandleEffectProc(AuraEffect aurEff, ProcEventInfo eventInfo)
|
||||
{
|
||||
GetTarget().GetSpellHistory().ModifyCooldown(SpellIds.HolyShock, TimeSpan.FromSeconds(aurEff.GetAmount()));
|
||||
GetTarget().GetSpellHistory().ModifyCooldown(SpellIds.HolyShock, TimeSpan.FromMilliseconds(aurEff.GetAmount()));
|
||||
}
|
||||
|
||||
public override void Register()
|
||||
|
||||
Reference in New Issue
Block a user