Core/Chat: Allow incorrect spell/skill language assignments to mirror client behavior

Port From (https://github.com/TrinityCore/TrinityCore/commit/14098b28b39bc9d1ea17d18a7ecd3dd610f29cdc)
This commit is contained in:
hondacrx
2021-05-03 22:15:02 -04:00
parent 89633000d1
commit cbb22d291e
10 changed files with 89 additions and 132 deletions
+6 -9
View File
@@ -439,12 +439,6 @@ namespace Game
Global.VMapMgr.Initialize(mapData);
Global.MMapMgr.Initialize(mapData);
Log.outInfo(LogFilter.ServerLoading, "Loading languages...");
Global.LanguageMgr.LoadLanguages();
Log.outInfo(LogFilter.ServerLoading, "Loading languages words...");
Global.LanguageMgr.LoadLanguagesWords();
Log.outInfo(LogFilter.ServerLoading, "Loading SpellInfo Storage...");
Global.SpellMgr.LoadSpellInfoStore();
@@ -466,15 +460,18 @@ namespace Game
Log.outInfo(LogFilter.ServerLoading, "Loading SpellInfo immunity infos...");
Global.SpellMgr.LoadSpellInfoImmunities();
Log.outInfo(LogFilter.ServerLoading, "Loading languages skills...");
Global.LanguageMgr.LoadLanguagesSkills();
Log.outInfo(LogFilter.ServerLoading, "Loading PetFamilySpellsStore Data...");
Global.SpellMgr.LoadPetFamilySpellsStore();
Log.outInfo(LogFilter.ServerLoading, "Loading Spell Totem models...");
Global.SpellMgr.LoadSpellTotemModel();
Log.outInfo(LogFilter.ServerLoading, "Loading languages...");
Global.LanguageMgr.LoadLanguages();
Log.outInfo(LogFilter.ServerLoading, "Loading languages words...");
Global.LanguageMgr.LoadLanguagesWords();
Log.outInfo(LogFilter.ServerLoading, "Loading GameObject models...");
GameObjectModel.LoadGameObjectModelList();