Core/Spells: Remove TRIGGERED_IGNORE_CASTER_AURASTATE from default triggered spell flags

Port From (https://github.com/TrinityCore/TrinityCore/commit/e6b43c0d5c6349544fcc540e6881f191c8d5634d)
This commit is contained in:
hondacrx
2023-02-19 02:15:03 -05:00
parent a55d37c91e
commit e7da8b58f6
@@ -1515,7 +1515,7 @@ namespace Framework.Constants
IgnoreAuraInterruptFlags = 0x100, //! Will Ignore Interruptible Aura'S At Cast
IgnoreSetFacing = 0x200, //! Will Not Adjust Facing To Target (If Any)
IgnoreShapeshift = 0x400, //! Will Ignore Shapeshift Checks
IgnoreCasterAurastate = 0x800, //! Will Ignore Caster Aura States Including Combat Requirements And Death State
// reuse
DisallowProcEvents = 0x1000, //! Disallows proc events from triggered spell (default)
IgnoreCasterMountedOrOnVehicle = 0x2000, //! Will Ignore Mounted/On Vehicle Restrictions
// reuse = 0x4000,
@@ -1528,6 +1528,7 @@ namespace Framework.Constants
// debug flags (used with .cast triggered commands)
IgnoreEquippedItemRequirement = 0x80000, //! Will ignore equipped item requirements
IgnoreTargetCheck = 0x100000, //! Will ignore most target checks (mostly DBC target checks)
IgnoreCasterAurastate = 0x200000, //! Will Ignore Caster Aura States Including Combat Requirements And Death State
FullDebugMask = 0xFFFFFFFF
}