Core/Spells: Remove TRIGGERED_IGNORE_CASTER_AURASTATE from default triggered spell flags
Port From (https://github.com/TrinityCore/TrinityCore/commit/e6b43c0d5c6349544fcc540e6881f191c8d5634d)
This commit is contained in:
@@ -1515,7 +1515,7 @@ namespace Framework.Constants
|
||||
IgnoreAuraInterruptFlags = 0x100, //! Will Ignore Interruptible Aura'S At Cast
|
||||
IgnoreSetFacing = 0x200, //! Will Not Adjust Facing To Target (If Any)
|
||||
IgnoreShapeshift = 0x400, //! Will Ignore Shapeshift Checks
|
||||
IgnoreCasterAurastate = 0x800, //! Will Ignore Caster Aura States Including Combat Requirements And Death State
|
||||
// reuse
|
||||
DisallowProcEvents = 0x1000, //! Disallows proc events from triggered spell (default)
|
||||
IgnoreCasterMountedOrOnVehicle = 0x2000, //! Will Ignore Mounted/On Vehicle Restrictions
|
||||
// reuse = 0x4000,
|
||||
@@ -1528,6 +1528,7 @@ namespace Framework.Constants
|
||||
// debug flags (used with .cast triggered commands)
|
||||
IgnoreEquippedItemRequirement = 0x80000, //! Will ignore equipped item requirements
|
||||
IgnoreTargetCheck = 0x100000, //! Will ignore most target checks (mostly DBC target checks)
|
||||
IgnoreCasterAurastate = 0x200000, //! Will Ignore Caster Aura States Including Combat Requirements And Death State
|
||||
FullDebugMask = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user