Core/Spells: Remove TRIGGERED_IGNORE_CASTER_AURASTATE from default triggered spell flags
Port From (https://github.com/TrinityCore/TrinityCore/commit/e6b43c0d5c6349544fcc540e6881f191c8d5634d)
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@@ -1515,7 +1515,7 @@ namespace Framework.Constants
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IgnoreAuraInterruptFlags = 0x100, //! Will Ignore Interruptible Aura'S At Cast
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IgnoreAuraInterruptFlags = 0x100, //! Will Ignore Interruptible Aura'S At Cast
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IgnoreSetFacing = 0x200, //! Will Not Adjust Facing To Target (If Any)
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IgnoreSetFacing = 0x200, //! Will Not Adjust Facing To Target (If Any)
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IgnoreShapeshift = 0x400, //! Will Ignore Shapeshift Checks
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IgnoreShapeshift = 0x400, //! Will Ignore Shapeshift Checks
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IgnoreCasterAurastate = 0x800, //! Will Ignore Caster Aura States Including Combat Requirements And Death State
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// reuse
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DisallowProcEvents = 0x1000, //! Disallows proc events from triggered spell (default)
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DisallowProcEvents = 0x1000, //! Disallows proc events from triggered spell (default)
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IgnoreCasterMountedOrOnVehicle = 0x2000, //! Will Ignore Mounted/On Vehicle Restrictions
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IgnoreCasterMountedOrOnVehicle = 0x2000, //! Will Ignore Mounted/On Vehicle Restrictions
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// reuse = 0x4000,
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// reuse = 0x4000,
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@@ -1528,6 +1528,7 @@ namespace Framework.Constants
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// debug flags (used with .cast triggered commands)
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// debug flags (used with .cast triggered commands)
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IgnoreEquippedItemRequirement = 0x80000, //! Will ignore equipped item requirements
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IgnoreEquippedItemRequirement = 0x80000, //! Will ignore equipped item requirements
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IgnoreTargetCheck = 0x100000, //! Will ignore most target checks (mostly DBC target checks)
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IgnoreTargetCheck = 0x100000, //! Will ignore most target checks (mostly DBC target checks)
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IgnoreCasterAurastate = 0x200000, //! Will Ignore Caster Aura States Including Combat Requirements And Death State
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FullDebugMask = 0xFFFFFFFF
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FullDebugMask = 0xFFFFFFFF
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}
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}
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