Core/DataStores: Removed map 0 MapDifficulty hack - data now exists

Port From (https://github.com/TrinityCore/TrinityCore/commit/4a8dbfc33f9ef90c9b67cd1489c200c503a5c752)
This commit is contained in:
hondacrx
2021-11-15 20:44:44 -05:00
parent 0968392d0d
commit f2ac17af79
-1
View File
@@ -354,7 +354,6 @@ namespace Game.DataStorage
_mapDifficulties[entry.MapID][entry.DifficultyID] = entry; _mapDifficulties[entry.MapID][entry.DifficultyID] = entry;
} }
_mapDifficulties[0][0] = _mapDifficulties[1][0]; // map 0 is missing from MapDifficulty.dbc so we cheat a bit
List<MapDifficultyXConditionRecord> mapDifficultyConditions = new(); List<MapDifficultyXConditionRecord> mapDifficultyConditions = new();
foreach (var mapDifficultyCondition in MapDifficultyXConditionStorage.Values) foreach (var mapDifficultyCondition in MapDifficultyXConditionStorage.Values)