Core/DataStores: Removed map 0 MapDifficulty hack - data now exists
Port From (https://github.com/TrinityCore/TrinityCore/commit/4a8dbfc33f9ef90c9b67cd1489c200c503a5c752)
This commit is contained in:
@@ -354,7 +354,6 @@ namespace Game.DataStorage
|
||||
|
||||
_mapDifficulties[entry.MapID][entry.DifficultyID] = entry;
|
||||
}
|
||||
_mapDifficulties[0][0] = _mapDifficulties[1][0]; // map 0 is missing from MapDifficulty.dbc so we cheat a bit
|
||||
|
||||
List<MapDifficultyXConditionRecord> mapDifficultyConditions = new();
|
||||
foreach (var mapDifficultyCondition in MapDifficultyXConditionStorage.Values)
|
||||
|
||||
Reference in New Issue
Block a user