Core/Scripts: Add bossId in state error log.

Port From (https://github.com/TrinityCore/TrinityCore/commit/17004c4121051359ba9bae491e3d73851d869820)
This commit is contained in:
hondacrx
2021-06-23 23:25:08 -04:00
parent 5bbd708070
commit f56b1c6886
+1 -1
View File
@@ -341,7 +341,7 @@ namespace Game.Maps
if (bossInfo.state == EncounterState.Done)
{
Log.outError(LogFilter.Maps, $"InstanceScript: Tried to set instance state from {bossInfo.state} back to {state} for map {instance.GetId()}, instance id {instance.GetInstanceId()}. Blocked!");
Log.outError(LogFilter.Maps, $"InstanceScript: Tried to set instance boss {id} state from {bossInfo.state} back to {state} for map {instance.GetId()}, instance id {instance.GetInstanceId()}. Blocked!");
return false;
}