Core/Movement: Fix Warrior's Charge launch visual while jumping back

Port From (https://github.com/TrinityCore/TrinityCore/commit/8f8ea509cb1df4bf04dafda1ae4fc583af935b8c)
This commit is contained in:
hondacrx
2021-12-07 17:25:27 -05:00
parent 137546769e
commit f9121d6fc9
+3
View File
@@ -86,6 +86,9 @@ namespace Game
return;
}
if (!mover.MoveSpline.Finalized())
return;
// stop some emotes at player move
if (plrMover && (plrMover.GetEmoteState() != 0))
plrMover.SetEmoteState(Emote.OneshotNone);