Core/Combat: Fixes 0 damage
This commit is contained in:
@@ -821,7 +821,7 @@ namespace Game.Entities
|
||||
return;
|
||||
}
|
||||
|
||||
damage *= (uint)GetDamageMultiplierForTarget(victim);
|
||||
damage = (uint)(damage * GetDamageMultiplierForTarget(victim));
|
||||
}
|
||||
void DealMeleeDamage(CalcDamageInfo damageInfo, bool durabilityLoss)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user