Fix selling items showing up on character panel.
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@@ -3397,7 +3397,7 @@ namespace Game.Entities
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uint etime = (uint)(time - m_logintime + (30 * 3600));
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uint etime = (uint)(time - m_logintime + (30 * 3600));
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int eslot = (int)slot - InventorySlots.BuyBackStart;
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int eslot = (int)slot - InventorySlots.BuyBackStart;
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SetGuidValue(PlayerFields.InvSlotHead + (eslot * 4), pItem.GetGUID());
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SetGuidValue(PlayerFields.InvSlotHead + ((int)slot * 4), pItem.GetGUID());
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ItemTemplate proto = pItem.GetTemplate();
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ItemTemplate proto = pItem.GetTemplate();
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if (proto != null)
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if (proto != null)
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SetUInt32Value(PlayerFields.BuyBackPrice1 + eslot, proto.GetSellPrice() * pItem.GetCount());
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SetUInt32Value(PlayerFields.BuyBackPrice1 + eslot, proto.GetSellPrice() * pItem.GetCount());
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