hondacrx
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437fe2d8fd
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Core/Creatures: Moved autoattack handling from scripts to game
Port From (https://github.com/TrinityCore/TrinityCore/commit/605e5f94c0d71cad8e83fa5a07eaec4e6bed9cc3)
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2024-02-05 18:18:30 -05:00 |
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hondacrx
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958ab1dfbb
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Fixes server loading.
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2024-01-31 22:50:42 -05:00 |
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hondacrx
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33091ed942
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More updates to scripts (still wont build)
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2023-10-13 16:11:34 -04:00 |
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hondacrx
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fb44221203
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Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE
Port From (https://github.com/TrinityCore/TrinityCore/commit/88ff97c1f96381565c47f8ca1993bdc7fce19fd6)
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2023-09-04 07:50:01 -04:00 |
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hondacrx
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f73e64396f
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Update license headers for all files.
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2023-01-18 17:25:32 -05:00 |
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hondacrx
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442da7511f
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Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Port From (https://github.com/TrinityCore/TrinityCore/commit/b47185cabfbdeeaf492bf2303635db07ce703785)
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2022-05-30 16:12:11 -04:00 |
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hondacrx
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ccf3198c7e
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Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE
Port From (https://github.com/TrinityCore/TrinityCore/commit/c4906ce60be52c9a678287672a6461c3068beea3)
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2022-05-29 22:48:47 -04:00 |
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hondacrx
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0534356aff
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Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken
Port From (https://github.com/TrinityCore/TrinityCore/commit/71c2f0af46b3ccec8c3422534e4403f3650b757d)
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2022-05-29 20:34:44 -04:00 |
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hondacrx
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9b6540c91d
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Misc fixes
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2022-05-26 20:08:54 -04:00 |
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hondacrx
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042bfc12e5
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Convert alot of methods to use TimeSpan.
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2022-03-01 23:47:53 -05:00 |
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hondacrx
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99b4a7ea8b
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Misc fixes
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2022-02-23 16:28:45 -05:00 |
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hondacrx
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c41acd0bc8
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Core/AI: refactor SpellHit and SpellHitTarget.
Port From (https://github.com/TrinityCore/TrinityCore/commit/3171cd3fa9dbcec43f5d70b74ab2f54a2aa44173)
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2022-02-23 16:02:13 -05:00 |
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hondacrx
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c37e1c9f7d
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gameobject summoner
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f545f540216d3b94c26e4aeda50c8bb8d5c3d74)
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2021-12-07 20:42:47 -05:00 |
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hondacrx
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a968772bad
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Core/Movement: MotionMaster reimplementation
Port From (https://github.com/TrinityCore/TrinityCore/commit/426f9f2f92b26fbb68e7cda9290ccbd586c6af4e)
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2021-09-29 18:24:37 -04:00 |
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hondacrx
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c925d7af40
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Core/AI: CreatureAI.EnterCombat is now called CreatureAI.JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bce43de7f3fba618c370f2aba327d23dd30d1cdd)
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2021-04-19 10:22:43 -04:00 |
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hondacrx
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d0faa12ef6
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Core/Spells: CastSpell Cleanup
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
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2021-04-18 18:42:11 -04:00 |
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hondacrx
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03456fb574
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Core/Scripts: Reworked scripts. More to come.
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2021-02-18 11:57:11 -05:00 |
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hondacrx
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900362a7d7
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Removed all instance scripts so we can have script project back and spells will work again.
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2020-12-07 15:29:06 -05:00 |
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