hondacrx
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76dd5b94f0
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Core/Battlegrounds: Corrected unit of PLAYER_POSITION_UPDATE_INTERVAL, should be milliseconds not seconds
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0a5d04c4c8f17ecd0ba6efaa114da051d303155)
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2022-09-18 15:26:09 -04:00 |
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hondacrx
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ae9308c1cb
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Core/WorldStates: Migrate battleground worldstates to new system
Port From (https://github.com/TrinityCore/TrinityCore/commit/5dbfaecd5c020fd4c3b3dfc235580849c39ce7db)
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2022-07-10 14:59:20 -04:00 |
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hondacrx
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b30ba3422f
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Core/Auras: Remove aura 490 implementation (purpose unknown, needs more spell examples)
Port From (https://github.com/TrinityCore/TrinityCore/commit/342eefcb361900741c17cc40a48fd10436908175)
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2022-05-31 13:48:55 -04:00 |
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hondacrx
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036c565f69
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Core/Battlegrounds: Store mercenary status separately from the aura obtained from gossip as it can be removed at any time
Port From (https://github.com/TrinityCore/TrinityCore/commit/84486ded67efc4e779412ff865c66ca8b9cee7ea)
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2022-05-31 12:07:04 -04:00 |
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hondacrx
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5d315fd84d
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Core/Battlegrounds: Updated battleground join results enum
Port From (https://github.com/TrinityCore/TrinityCore/commit/15fe4e09d4dda16f23100412670dbdfbae5c5e61)
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2022-05-31 11:48:24 -04:00 |
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hondacrx
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1ba88f81db
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Core/Battlegrounds: Implement mercenary system
Port From (https://github.com/TrinityCore/TrinityCore/commit/87723e32e24f03ac1d062e33edcbe935e4e59421)
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2022-05-31 11:46:04 -04:00 |
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hondacrx
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63f17d776a
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Core/GameObjects: Implemented GAMEOBJECT_TYPE_CAPTURE_POINT
Port From (https://github.com/TrinityCore/TrinityCore/commit/19f64e66e58d3d7ebed6437a474a134e7c673ed6)
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2022-05-23 17:11:04 -04:00 |
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hondacrx
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a7936eb46c
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Misc fixes.
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2021-11-15 23:35:21 -05:00 |
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hondacrx
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748ba54052
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Core/Misc: Define a lot of new enum members
Port From (https://github.com/TrinityCore/TrinityCore/commit/b0e71506a49d07af9363bf668e0417a6fada3ec7)
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2021-01-26 19:55:10 -05:00 |
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hondacrx
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f0942a257e
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Misc fixes/Misc DB updates
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2020-06-12 16:52:42 -04:00 |
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hondacrx
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ac876b7c6c
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Core/Battlegrounds: Queue updates
Port From (https://github.com/TrinityCore/TrinityCore/commit/bf8714b8705c3fccc77083c6dc8665767430d346)
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2020-06-02 17:43:49 -04:00 |
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hondacrx
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7290270bbf
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Core/PacketIO: Fixed BattlefieldStatusHeader structure and QueueID values for other battleground types
Port From (https://github.com/TrinityCore/TrinityCore/commit/d435d5d5ba7040a0de16d5b97202b2e61fd03344)
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2020-06-02 13:51:01 -04:00 |
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hondacrx
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230453c451
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New Year 2020 :)
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2020-01-09 11:35:00 -05:00 |
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hondacrx
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c4ecfc9f02
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Core/Spells: Delete ancient bg mark code from create item spell effect
Port From (https://github.com/TrinityCore/TrinityCore/commit/38d04775dbd960d8e6fbfcd1d605be30cb425f08)
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2019-10-24 16:36:02 -04:00 |
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hondacrx
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1e1c5c77a8
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2019 YAY!
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2019-01-01 12:01:55 -05:00 |
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hondacrx
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891fbebef8
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Core/Battleground: Dropped battleground texts from trinity_string and replaced them with proper BroadcastText
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2018-01-14 15:57:54 -05:00 |
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hondacrx
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28c0ef9d03
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Happy New Year!!!!
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2018-01-02 13:02:21 -05:00 |
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hondacrx
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6a0ae0c3a6
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Encapsulate UNIT_CHANNEL_* fields
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2017-11-17 16:23:55 -05:00 |
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Fabian
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a3dc7b3f48
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Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
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2017-10-26 17:23:44 +02:00 |
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