Commit Graph

19 Commits

Author SHA1 Message Date
hondacrx 76dd5b94f0 Core/Battlegrounds: Corrected unit of PLAYER_POSITION_UPDATE_INTERVAL, should be milliseconds not seconds
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0a5d04c4c8f17ecd0ba6efaa114da051d303155)
2022-09-18 15:26:09 -04:00
hondacrx ae9308c1cb Core/WorldStates: Migrate battleground worldstates to new system
Port From (https://github.com/TrinityCore/TrinityCore/commit/5dbfaecd5c020fd4c3b3dfc235580849c39ce7db)
2022-07-10 14:59:20 -04:00
hondacrx b30ba3422f Core/Auras: Remove aura 490 implementation (purpose unknown, needs more spell examples)
Port From (https://github.com/TrinityCore/TrinityCore/commit/342eefcb361900741c17cc40a48fd10436908175)
2022-05-31 13:48:55 -04:00
hondacrx 036c565f69 Core/Battlegrounds: Store mercenary status separately from the aura obtained from gossip as it can be removed at any time
Port From (https://github.com/TrinityCore/TrinityCore/commit/84486ded67efc4e779412ff865c66ca8b9cee7ea)
2022-05-31 12:07:04 -04:00
hondacrx 5d315fd84d Core/Battlegrounds: Updated battleground join results enum
Port From (https://github.com/TrinityCore/TrinityCore/commit/15fe4e09d4dda16f23100412670dbdfbae5c5e61)
2022-05-31 11:48:24 -04:00
hondacrx 1ba88f81db Core/Battlegrounds: Implement mercenary system
Port From (https://github.com/TrinityCore/TrinityCore/commit/87723e32e24f03ac1d062e33edcbe935e4e59421)
2022-05-31 11:46:04 -04:00
hondacrx 63f17d776a Core/GameObjects: Implemented GAMEOBJECT_TYPE_CAPTURE_POINT
Port From (https://github.com/TrinityCore/TrinityCore/commit/19f64e66e58d3d7ebed6437a474a134e7c673ed6)
2022-05-23 17:11:04 -04:00
hondacrx a7936eb46c Misc fixes. 2021-11-15 23:35:21 -05:00
hondacrx 748ba54052 Core/Misc: Define a lot of new enum members
Port From (https://github.com/TrinityCore/TrinityCore/commit/b0e71506a49d07af9363bf668e0417a6fada3ec7)
2021-01-26 19:55:10 -05:00
hondacrx f0942a257e Misc fixes/Misc DB updates 2020-06-12 16:52:42 -04:00
hondacrx ac876b7c6c Core/Battlegrounds: Queue updates
Port From (https://github.com/TrinityCore/TrinityCore/commit/bf8714b8705c3fccc77083c6dc8665767430d346)
2020-06-02 17:43:49 -04:00
hondacrx 7290270bbf Core/PacketIO: Fixed BattlefieldStatusHeader structure and QueueID values for other battleground types
Port From (https://github.com/TrinityCore/TrinityCore/commit/d435d5d5ba7040a0de16d5b97202b2e61fd03344)
2020-06-02 13:51:01 -04:00
hondacrx 230453c451 New Year 2020 :) 2020-01-09 11:35:00 -05:00
hondacrx c4ecfc9f02 Core/Spells: Delete ancient bg mark code from create item spell effect
Port From (https://github.com/TrinityCore/TrinityCore/commit/38d04775dbd960d8e6fbfcd1d605be30cb425f08)
2019-10-24 16:36:02 -04:00
hondacrx 1e1c5c77a8 2019 YAY! 2019-01-01 12:01:55 -05:00
hondacrx 891fbebef8 Core/Battleground: Dropped battleground texts from trinity_string and replaced them with proper BroadcastText 2018-01-14 15:57:54 -05:00
hondacrx 28c0ef9d03 Happy New Year!!!! 2018-01-02 13:02:21 -05:00
hondacrx 6a0ae0c3a6 Encapsulate UNIT_CHANNEL_* fields 2017-11-17 16:23:55 -05:00
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00