Hondacrx
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8770fc63c3
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Fix build
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2025-11-24 10:10:44 -05:00 |
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hondacrx
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437fe2d8fd
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Core/Creatures: Moved autoattack handling from scripts to game
Port From (https://github.com/TrinityCore/TrinityCore/commit/605e5f94c0d71cad8e83fa5a07eaec4e6bed9cc3)
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2024-02-05 18:18:30 -05:00 |
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hondacrx
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50cda96b45
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More work on scripts.
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2023-10-13 20:25:10 -04:00 |
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hondacrx
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f73e64396f
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Update license headers for all files.
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2023-01-18 17:25:32 -05:00 |
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hondacrx
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6b6d6f6b8e
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Scripts/Pets: Update Lil' K.T.
Port From (https://github.com/TrinityCore/TrinityCore/commit/d68abbf705a870009213d8558de2884950875029)
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2022-09-05 22:08:14 -04:00 |
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hondacrx
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0a28bd434a
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Core/SAI: Rename LeavingWorld to OnDespawn & use it in SAI
Port From (https://github.com/TrinityCore/TrinityCore/commit/b0164fb2b9cc35663e337d48660d5bca1e973d99)
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2022-09-05 21:57:54 -04:00 |
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hondacrx
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2cb497075c
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Scripts/Pet: Lil' K.T
Port From (https://github.com/TrinityCore/TrinityCore/commit/74174332c6f8f8cda136c2804bad6c665724185d)
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2022-07-02 15:54:54 -04:00 |
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hondacrx
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442da7511f
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Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
Port From (https://github.com/TrinityCore/TrinityCore/commit/b47185cabfbdeeaf492bf2303635db07ce703785)
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2022-05-30 16:12:11 -04:00 |
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hondacrx
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1e041a00d8
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Core/Scripts: Verify & migrate spell school immunities to DB
Port From (https://github.com/TrinityCore/TrinityCore/commit/8e9e15629fb00c742695325c6ccba2fff8ad4939)
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2022-05-25 13:32:29 -04:00 |
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hondacrx
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66a365f2f6
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Scripts: Minor loop refactors
Port From (https://github.com/TrinityCore/TrinityCore/commit/663ec927947c77a1668515334cf0f2e8c7673d31)
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2022-03-11 18:19:32 -05:00 |
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hondacrx
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042bfc12e5
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Convert alot of methods to use TimeSpan.
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2022-03-01 23:47:53 -05:00 |
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hondacrx
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99b4a7ea8b
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Misc fixes
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2022-02-23 16:28:45 -05:00 |
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hondacrx
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c41acd0bc8
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Core/AI: refactor SpellHit and SpellHitTarget.
Port From (https://github.com/TrinityCore/TrinityCore/commit/3171cd3fa9dbcec43f5d70b74ab2f54a2aa44173)
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2022-02-23 16:02:13 -05:00 |
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hondacrx
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236f1d6999
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Scripts/Pet: Fixed Mirror Image trying attacking invalid targets
Port From (https://github.com/TrinityCore/TrinityCore/commit/08d3bc7488da35999afbfc4e093491b388dcd124)
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2022-02-22 19:55:57 -05:00 |
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hondacrx
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9a9cc2d4e1
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Scripts/Pet: Fix npc_pet_gen_soul_trader not following owner
Port From (https://github.com/TrinityCore/TrinityCore/commit/4e487c35a77719461d254a56ce1992af4def2da7)
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2022-01-04 20:02:48 -05:00 |
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hondacrx
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2842cc9c91
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Core/AI: Finally move the "is creature engaged" flag to be a property of the creature AI, where it honestly always belonged.
Port From (https://github.com/TrinityCore/TrinityCore/commit/c13d83796f7b2111c5dcf8546bdd84eccd232ae3)
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2022-01-01 17:05:29 -05:00 |
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hondacrx
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e24a3cb982
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Script/Hunter: fix Snake Trap's snakes' initialization.
Port From (https://github.com/TrinityCore/TrinityCore/commit/65abf9b48285f91aca89025a4ec3778533a00d15)
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2022-01-01 15:56:18 -05:00 |
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hondacrx
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3cf7f6b831
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Combat/Threat: Split ThreatManager::NotifyDisengaged off from ThreatManager::ClearAllThreat. NotifyDisengaged signifies intent to clear the engagement flag, and should only be called from AI.
Port From (https://github.com/TrinityCore/TrinityCore/commit/38d7c1530a65a7ff1bd10775c4a35269b2416538)
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2021-12-24 20:15:10 -05:00 |
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hondacrx
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c37e1c9f7d
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gameobject summoner
Port From (https://github.com/TrinityCore/TrinityCore/commit/5f545f540216d3b94c26e4aeda50c8bb8d5c3d74)
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2021-12-07 20:42:47 -05:00 |
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hondacrx
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b026ee7ef8
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More cleanups of custom classes in favor of .NET runtime types.
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2021-11-15 18:04:57 -05:00 |
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hondacrx
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032f9a55f3
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Cleanup some warnings.
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2021-11-15 16:11:20 -05:00 |
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hondacrx
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4a6da800fe
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Core/Entities: Ethereal Soul-Trader
Port From (https://github.com/TrinityCore/TrinityCore/commit/3503e9dc929692bc9a8e9a23de2bae9cad24497f)
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2021-10-17 10:01:25 -04:00 |
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hondacrx
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8a976ee972
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Scripts/Pets: Some cleanup for Snake Trap.
Port From (https://github.com/TrinityCore/TrinityCore/commit/5d08e13108431e3facc3246f46740fe54e9f6884)
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2021-10-17 09:39:41 -04:00 |
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hondacrx
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a968772bad
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Core/Movement: MotionMaster reimplementation
Port From (https://github.com/TrinityCore/TrinityCore/commit/426f9f2f92b26fbb68e7cda9290ccbd586c6af4e)
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2021-09-29 18:24:37 -04:00 |
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hondacrx
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d6f8baae30
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Scripts/Pets: Mirror Image re-write, because it's a colossal mess right now.
Port From (https://github.com/TrinityCore/TrinityCore/commit/39dff738e184a9da2644f140e20083fa3a4cbeb5)
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2021-06-23 15:27:54 -04:00 |
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hondacrx
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9851142796
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Core: Combat/threat system rewrite
Port From (https://github.com/TrinityCore/TrinityCore/commit/34c7810fe507eca1b8b9389630db5d5d26d92e77)
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2021-05-18 12:25:40 -04:00 |
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hondacrx
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c925d7af40
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Core/AI: CreatureAI.EnterCombat is now called CreatureAI.JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bce43de7f3fba618c370f2aba327d23dd30d1cdd)
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2021-04-19 10:22:43 -04:00 |
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hondacrx
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d0faa12ef6
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Core/Spells: CastSpell Cleanup
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
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2021-04-18 18:42:11 -04:00 |
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hondacrx
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900362a7d7
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Removed all instance scripts so we can have script project back and spells will work again.
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2020-12-07 15:29:06 -05:00 |
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hondacrx
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193ad3a48d
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Combat/Threat rewrite - prep & refactor
Port From (https://github.com/TrinityCore/TrinityCore/commit/8be23fcbbdf26e8169defd761e61765f301bebe0)
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2020-08-22 11:58:19 -04:00 |
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hondacrx
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230453c451
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New Year 2020 :)
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2020-01-09 11:35:00 -05:00 |
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hondacrx
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570aebce26
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More refactoring of code.
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2019-09-23 21:41:13 -04:00 |
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hondacrx
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35c06c09fd
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Some refactoring of code. and some cleanups
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2019-09-21 12:11:16 -04:00 |
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hondacrx
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b3faf9685a
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Fix build. (scripts are fixed but most need updated tho)
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2019-08-18 23:23:18 -04:00 |
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hondacrx
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1e1c5c77a8
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2019 YAY!
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2019-01-01 12:01:55 -05:00 |
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hondacrx
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28c0ef9d03
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Happy New Year!!!!
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2018-01-02 13:02:21 -05:00 |
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Fabian
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a3dc7b3f48
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Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
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2017-10-26 17:23:44 +02:00 |
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