Hondacrx
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03e2904f0d
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Added missing GameObjectModel::iLosBlockingDisabled initialization in constructor
Port From (https://github.com/TrinityCore/TrinityCore/commit/b3763c338d9c1b007b76b0ca94c069bcfbbd8801)
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2024-09-01 16:23:25 -04:00 |
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Hondacrx
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033a640aa5
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Core/Vmaps: Optimize loading vmaps
Port From (https://github.com/TrinityCore/TrinityCore/commit/35a2d49971984bcab96ac64fc52b30a9a4e06ce3)
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2024-08-31 18:34:42 -04:00 |
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hondacrx
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ccf73e23e3
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Core/vmaps: Removed vmap lookup functions duplicating functionality of each other
Port From (https://github.com/TrinityCore/TrinityCore/commit/45ee989c70682c001d4467d97bf1ecedcf7dbcc3)
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2024-03-12 23:04:13 -04:00 |
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hondacrx
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5f0608739d
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Tools/vmap_extractor: Move information about model type from spawns in vmap tiles to model file itself
Port From (https://github.com/TrinityCore/TrinityCore/commit/a70e758ba5eef1e8aa966cbabaee020630d2c872)
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2024-03-12 22:12:00 -04:00 |
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hondacrx
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f73e64396f
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Update license headers for all files.
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2023-01-18 17:25:32 -05:00 |
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hondacrx
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0abdfbd279
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Core/Vmaps: Fix inconsistency of hitInstance and hitModel to cause wrong area ids
Port From (https://github.com/TrinityCore/TrinityCore/commit/6ce66659929cbd680a91dd5caa1a5957f30b0716)
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2023-01-05 17:17:13 -05:00 |
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hondacrx
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c686484ce5
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Core/vmaps: Stop worldserver startup when gameobject models cannot be loaded
Port From (https://github.com/TrinityCore/TrinityCore/commit/a2ec80b14ced0d32e5929af6286667de63e9d0ae)
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2023-01-04 16:41:58 -05:00 |
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hondacrx
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d05595e44c
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Fixes using gameobject like chairs, also fixes indoor checks
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2022-07-13 15:02:06 -04:00 |
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hondacrx
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8b1e02759a
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Fixed transports.
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2022-06-21 22:35:20 -04:00 |
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hondacrx
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7a3f188d2c
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Core/GameObjects: Use all axis rotations for gameobject model collision, not just orientation
Port From (https://github.com/TrinityCore/TrinityCore/commit/c13d26e1fa40ac8d40e1b4f7c72e4c1ef3f6c5e8)
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2022-06-02 20:33:18 -04:00 |
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hondacrx
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b026ee7ef8
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More cleanups of custom classes in favor of .NET runtime types.
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2021-11-15 18:04:57 -05:00 |
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hondacrx
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7befdbd11b
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Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match what the client does regarding being inside WMOs
Port From (https://github.com/TrinityCore/TrinityCore/commit/453b59de57b3502163adc99a6fc9cbeec0645dcf)
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2021-09-26 11:32:01 -04:00 |
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hondacrx
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52e43853fe
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More Cleanups
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2021-06-08 12:56:09 -04:00 |
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hondacrx
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2f031910b3
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Core/Vmaps: Reduce memory used by vmaps (and their size, slightly)
Port From (https://github.com/TrinityCore/TrinityCore/commit/bb8f22ed2013f8cb6b9d61c738f2ebd96b83722f)
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2021-04-28 10:32:24 -04:00 |
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hondacrx
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62ec699ec6
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Core: SOme code cleanup, more to follow.
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2021-03-20 22:48:48 -04:00 |
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hondacrx
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230453c451
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New Year 2020 :)
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2020-01-09 11:35:00 -05:00 |
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hondacrx
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570aebce26
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More refactoring of code.
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2019-09-23 21:41:13 -04:00 |
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hondacrx
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1e1c5c77a8
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2019 YAY!
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2019-01-01 12:01:55 -05:00 |
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hondacrx
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8e20114e10
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BFA Update (still lots of testing to do tho)
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2018-12-10 12:46:25 -05:00 |
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hondacrx
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ce9815d557
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Core/GameObjects: Set GO_FLAG_MAP_OBJECT for gameobjects that use a WMO model
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2018-04-12 10:00:08 -04:00 |
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hondacrx
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c69c715cc0
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Core/Spells: Implemented personal summons
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2018-04-08 18:50:05 -04:00 |
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hondacrx
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7c8f9d5d15
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Core/GameObjects: Skip gameobjects with M2 models when searching for area info (perf optimization, they dont have any area info)
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2018-04-08 12:30:54 -04:00 |
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hondacrx
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7167cfaf86
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Core/Maps: Implemented getting area id from gameobject spawns
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2018-03-28 18:05:54 -04:00 |
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hondacrx
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fa35d60f60
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Core/Entities: Phasing rewrite
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2018-03-28 11:09:30 -04:00 |
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hondacrx
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caad52f636
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Core/Vmap: Fix vmaps not getting floor on gameobjects
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2018-03-21 23:44:08 -04:00 |
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hondacrx
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abbdd261b4
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Core/Misc: Cleanups and misc edits
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2018-03-01 17:23:27 -05:00 |
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hondacrx
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82dca6de94
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Updated DB2 structs
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2018-02-26 13:13:54 -05:00 |
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hondacrx
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28c0ef9d03
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Happy New Year!!!!
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2018-01-02 13:02:21 -05:00 |
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hondacrx
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e5359e49b2
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Change to a warning not a error. closes #5
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2017-11-29 11:37:41 -05:00 |
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Fabian
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a3dc7b3f48
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Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
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2017-10-26 17:23:44 +02:00 |
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