hondacrx
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8e20114e10
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BFA Update (still lots of testing to do tho)
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2018-12-10 12:46:25 -05:00 |
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hondacrx
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468b053946
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Core/Maps: Replaced spawnmask with difficulty list
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2018-09-17 12:08:48 -04:00 |
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hondacrx
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c444b74aa1
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Core/GameObject: Set SpellVisualID to capturePoint.SpellVisual1 when creating Capture Points
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2018-07-19 10:19:45 -04:00 |
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hondacrx
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7aa494d5dd
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Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception
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2018-06-15 12:34:56 -04:00 |
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hondacrx
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4c11bda5ed
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Core/WorldObject: Changed the way we store values
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2018-05-23 18:24:27 -04:00 |
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hondacrx
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5dacd669b5
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Core/Refactor: Part 3
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2018-05-16 19:57:48 -04:00 |
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hondacrx
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f26f7a4348
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Core/Misc: Fixed rotation of many gameobjects summoned in garrison and various scripts
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2018-05-08 15:36:23 -04:00 |
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hondacrx
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ce9815d557
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Core/GameObjects: Set GO_FLAG_MAP_OBJECT for gameobjects that use a WMO model
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2018-04-12 10:00:08 -04:00 |
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hondacrx
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097ee01d19
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Core/GameObjects: Implement getting proper area in GAMEOBJECT_TYPE_PHASEABLE_MO
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2018-04-08 18:56:44 -04:00 |
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hondacrx
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7167cfaf86
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Core/Maps: Implemented getting area id from gameobject spawns
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2018-03-28 18:05:54 -04:00 |
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hondacrx
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fa35d60f60
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Core/Entities: Phasing rewrite
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2018-03-28 11:09:30 -04:00 |
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hondacrx
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0570f2aa3b
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Core/Movement: Fixed transport teleports on the same map (and teleporting on transports too)
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2018-03-18 20:13:53 -04:00 |
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hondacrx
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0ab3b8e8cd
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Core/DataStores: Fixed db2 structures after 7.3.5
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2018-03-13 15:43:03 -04:00 |
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hondacrx
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c3e8dd5ff4
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Core\Gameobject: Fix a crash when loading in to panada land.
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2018-03-12 10:02:59 -04:00 |
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hondacrx
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419ee1b882
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Core/Entities: Created factory methods to create new areatriggers, creatures and gameobjects
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2018-01-27 20:15:24 -05:00 |
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hondacrx
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659080b5a5
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Core/Entities: fix interaction of traps with ffa pvp and sanctuary flags
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2018-01-24 12:06:19 -05:00 |
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hondacrx
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60aa0712ed
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Core/Gameobject: fixed sometimes not found linked trap
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2018-01-13 12:43:15 -05:00 |
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hondacrx
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79980e3dd2
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Core/Entities: Remove phasemask
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2018-01-10 22:26:47 -05:00 |
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hondacrx
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befc9fcae7
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Core/Entities: Extended SpawnMask to 64 bit
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2018-01-06 23:43:44 -05:00 |
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hondacrx
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552a793486
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Core/Packets: Implemented SMSG_GAME_OBJECT_UI_ACTION
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2018-01-03 23:40:54 -05:00 |
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hondacrx
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28c0ef9d03
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Happy New Year!!!!
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2018-01-02 13:02:21 -05:00 |
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hondacrx
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0713188d5f
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Core/GameObject: use a friendly trigger for positive spells.
DB/Creature: correct 2 npc walk/run speed
DB/Spell: Vampiric Embrace proc
DB/GameObjects: Cursed Egg
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2017-12-30 17:02:04 -05:00 |
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hondacrx
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0602114c92
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Core/Gameobject: remove immune flags from trigger used to cast GO spells
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2017-12-11 11:13:33 -05:00 |
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hondacrx
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b97c21be44
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Spawn linked traps at gameobject creation instead of using DB spawns.
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2017-11-29 17:54:55 -05:00 |
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hondacrx
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0909720464
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Implemented AuraType.ModMaxPower
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2017-11-22 12:44:25 -05:00 |
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hondacrx
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2960d88aed
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Fix build
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2017-11-13 14:14:59 -05:00 |
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hondacrx
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2db12344e6
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Handle despawning and respawning of nearby linked traps on gameobject despawn and respawn
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2017-11-13 13:17:21 -05:00 |
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hondacrx
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71d913107d
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Fix build
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2017-11-05 17:41:31 -05:00 |
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hondacrx
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b8fe68ec8b
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Add WorldEffectID to Gameobject
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2017-11-05 17:40:57 -05:00 |
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Fabian
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a3dc7b3f48
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Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
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2017-10-26 17:23:44 +02:00 |
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