hondacrx
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581d077acd
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Refactoring of BNetServer
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2020-07-12 00:06:43 -04:00 |
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hondacrx
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f0942a257e
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Misc fixes/Misc DB updates
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2020-06-12 16:52:42 -04:00 |
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hondacrx
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ac876b7c6c
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Core/Battlegrounds: Queue updates
Port From (https://github.com/TrinityCore/TrinityCore/commit/bf8714b8705c3fccc77083c6dc8665767430d346)
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2020-06-02 17:43:49 -04:00 |
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hondacrx
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7290270bbf
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Core/PacketIO: Fixed BattlefieldStatusHeader structure and QueueID values for other battleground types
Port From (https://github.com/TrinityCore/TrinityCore/commit/d435d5d5ba7040a0de16d5b97202b2e61fd03344)
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2020-06-02 13:51:01 -04:00 |
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hondacrx
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2acce62671
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Core/Battlegrounds: Use fields from DB2/battleground_template data in the Battleground Class
Port From (https://github.com/TrinityCore/TrinityCore/commit/d7623adf0e6b8c5cdc1e468b89172ed7db63fe92)
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2020-05-20 14:58:21 -04:00 |
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hondacrx
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6b67079dd1
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Core/Achievements: Greatly optimize achievement system by splitting large types by miscvalue
Port From (https://github.com/TrinityCore/TrinityCore/commit/38d3c5ed16dd502471d810638fe21d90f8e0c7a6)
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2020-05-19 15:07:49 -04:00 |
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hondacrx
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43fcc558e4
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Core/Achievements: Optimized resetting achievement criteria by condition and changed the functionality to properly reset all possible criteria with given condition
Port From (https://github.com/TrinityCore/TrinityCore/commit/6f7ff9a3efd10cd4f776a67540109e7bb774f1c5)
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2020-05-06 17:52:14 -04:00 |
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hondacrx
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0c0198c483
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Revert "Core/Battlegrounds: disable health regen for battleground vehicles"
This reverts commit 96294d3af5.
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2020-05-06 15:31:51 -04:00 |
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hondacrx
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96294d3af5
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Core/Battlegrounds: disable health regen for battleground vehicles
Port From (https://github.com/TrinityCore/TrinityCore/commit/53f79acda916220faf53ed3e4d12872740c80df3)
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2020-05-06 15:16:45 -04:00 |
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hondacrx
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752137af52
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Refactoring Cleanup
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2020-02-03 14:42:20 -05:00 |
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hondacrx
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230453c451
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New Year 2020 :)
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2020-01-09 11:35:00 -05:00 |
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hondacrx
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9415511208
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Misc fixes
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2019-11-01 17:19:20 -04:00 |
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hondacrx
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e95115dc94
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Core/DataStores: Updated db2 structures to 8.2.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/3ac790287aba5f7d7c3bccf79e608de9119e461a)
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2019-10-29 13:09:23 -04:00 |
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hondacrx
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c6e53b2ba7
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Core/PacketIO: Update opcodes and packet structures to 8.2.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/ee2e49429f4383732b4e0f39b493470b9c1dd10c)
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2019-10-28 14:33:43 -04:00 |
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hondacrx
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570aebce26
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More refactoring of code.
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2019-09-23 21:41:13 -04:00 |
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hondacrx
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35c06c09fd
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Some refactoring of code. and some cleanups
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2019-09-21 12:11:16 -04:00 |
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hondacrx
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87d30caa49
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Ensure that all actions are compared to fixed point in time (ie. world update start)
Port From (https://github.com/TrinityCore/TrinityCore/commit/60663d1374beef3103f4787152654034fa4a8897)
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2019-09-01 10:37:14 -04:00 |
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hondacrx
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125e3b3ac7
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Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
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2019-08-14 11:20:42 -04:00 |
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hondacrx
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1e1c5c77a8
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2019 YAY!
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2019-01-01 12:01:55 -05:00 |
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hondacrx
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8e20114e10
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BFA Update (still lots of testing to do tho)
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2018-12-10 12:46:25 -05:00 |
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hondacrx
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7255455b22
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Core/Refactor: Part 5
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2018-07-05 10:57:42 -04:00 |
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hondacrx
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7aa494d5dd
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Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception
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2018-06-15 12:34:56 -04:00 |
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hondacrx
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2c3479c6e2
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Core/Refactor: Part 4
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2018-05-27 15:40:06 -04:00 |
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hondacrx
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913beeae69
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Core/Misc: Misc fixes
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2018-05-23 18:16:14 -04:00 |
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hondacrx
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5dacd669b5
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Core/Refactor: Part 3
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2018-05-16 19:57:48 -04:00 |
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hondacrx
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7d4c0b7634
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Core/Misc: Misc cleanups and changing of fields
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2018-05-13 20:26:05 -04:00 |
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hondacrx
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f26f7a4348
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Core/Misc: Fixed rotation of many gameobjects summoned in garrison and various scripts
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2018-05-08 15:36:23 -04:00 |
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hondacrx
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216db1c23a
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Core/Refactor: Part 1
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2018-05-07 18:56:09 -04:00 |
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hondacrx
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6ecc0ae762
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Core/Misc: Graveyards can now use conditions, SourceType = 27, SourceEntry = graveyard_zone.ID
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2018-03-18 11:43:59 -04:00 |
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hondacrx
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ba8d4661fd
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Core/Items: PvP item levels basic implementation
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2018-03-06 11:34:28 -05:00 |
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Caydan
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c93e0fdcd0
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Core/BattleGrounds: Changed upper case character in tables character_Battleground_data and Battleground_template to lower case to solve startup issues (#17)
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2018-01-28 12:22:07 -05:00 |
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hondacrx
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419ee1b882
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Core/Entities: Created factory methods to create new areatriggers, creatures and gameobjects
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2018-01-27 20:15:24 -05:00 |
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hondacrx
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891fbebef8
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Core/Battleground: Dropped battleground texts from trinity_string and replaced them with proper BroadcastText
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2018-01-14 15:57:54 -05:00 |
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hondacrx
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a3159de0a7
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Core/Battleground: Simplified Battleground.SendPacketToTeam
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2018-01-12 17:08:37 -05:00 |
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hondacrx
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79980e3dd2
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Core/Entities: Remove phasemask
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2018-01-10 22:26:47 -05:00 |
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hondacrx
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28c0ef9d03
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Happy New Year!!!!
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2018-01-02 13:02:21 -05:00 |
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hondacrx
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79aeee0ebc
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Updated db2 structures to 7.3.2.25480
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2017-11-20 12:22:13 -05:00 |
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hondacrx
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6a0ae0c3a6
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Encapsulate UNIT_CHANNEL_* fields
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2017-11-17 16:23:55 -05:00 |
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Fabian
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a3dc7b3f48
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Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
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2017-10-26 17:23:44 +02:00 |
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