hondacrx
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c168c6b145
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Fixes one crash
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2021-06-28 20:14:20 -04:00 |
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hondacrx
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545dcd4f7a
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Core/Combat: Unify combat permitted checks between CvC and PvC - only require "not friendly" in all cases. Fixes Yogg-Saron encounter.
Port From (https://github.com/TrinityCore/TrinityCore/commit/f982f3019a1a12bdd9d85e59faf5ddb53c10761f)
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2021-06-23 23:37:42 -04:00 |
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hondacrx
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7cbfcf9949
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Combat/Threat: Now set engaged state for all units on offline reference registration (vanished/invis'd units). For non-PASSIVE units, this will immediately cause an evade.
Port From (https://github.com/TrinityCore/TrinityCore/commit/fdc1c5b6c952262f98f15f35dcf19fe293c65d5b)
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2021-06-23 15:14:51 -04:00 |
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hondacrx
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f7e09403ec
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Core/Threat: Assistance threat (healing, buffs, etc.) is now properly split (instead of copied) between all creatures threatened by the action. Thanks to Foereaper for help with testing, and my apologies to healers everywhere.
Port From (https://github.com/TrinityCore/TrinityCore/commit/73bf0e3a0b1f93d8dab719194b4aa5bf746cb969)
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2021-06-23 13:31:01 -04:00 |
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hondacrx
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9631f569fa
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Core/Threat: Passive creatures now properly become engaged when adding an offline threat entry. Fixes RoS and Thaddius, maybe more.
Port From (https://github.com/TrinityCore/TrinityCore/commit/9f91cf23ab8ab5f4fe35cba2e504d299248c4e60)
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2021-06-23 13:29:40 -04:00 |
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hondacrx
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1c9eeb403a
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Core/Threat: Fix a potential crash that would occur in specific edge cases of AI being a bit naughty.
Port From (https://github.com/TrinityCore/TrinityCore/commit/56fcd8ba1dc33e00ff6f98704764dcdebd838fd3)
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2021-06-22 20:51:08 -04:00 |
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hondacrx
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fbd7df7c3f
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Some missed stuff.
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2021-06-18 15:19:41 -04:00 |
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hondacrx
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52e43853fe
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More Cleanups
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2021-06-08 12:56:09 -04:00 |
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hondacrx
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302a1f293c
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Some Cleanups
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2021-06-07 18:06:16 -04:00 |
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hondacrx
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cb7640e3c6
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Misc Fixes
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2021-06-07 13:13:58 -04:00 |
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hondacrx
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82eb0b2fd5
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Misc fixes
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2021-05-18 13:46:40 -04:00 |
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hondacrx
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a204c827b5
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Scripts/Commands: New command: .debug threatinfo
Port From (https://github.com/TrinityCore/TrinityCore/commit/e090c9a00eab7af40ba1b4090d5b5a456a3e4b33)
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2021-05-18 13:33:55 -04:00 |
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hondacrx
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5cc1dd1a61
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Core/Map: New Map::ForceRespawn to override objections and force a respawn (equivalent to force = true). Use this to fix various GM commands.
Port From (https://github.com/TrinityCore/TrinityCore/commit/8b7728f82e6e7c326b7945efd719218179e9767a)
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2021-05-18 12:45:55 -04:00 |
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hondacrx
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9851142796
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Core: Combat/threat system rewrite
Port From (https://github.com/TrinityCore/TrinityCore/commit/34c7810fe507eca1b8b9389630db5d5d26d92e77)
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2021-05-18 12:25:40 -04:00 |
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hondacrx
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1ca5b5bcad
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Core/Objects: Refactor private object checks into separate function
Port From (https://github.com/TrinityCore/TrinityCore/commit/f21270b987211041b95d6befa7192d313692920d)
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2021-03-29 17:20:45 -04:00 |
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hondacrx
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b4bf10ed22
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Core/Objects: Move personal summon handling from TemporarySummon/GameObject to WorldObject and check it using dedicated guid field
Port From (https://github.com/TrinityCore/TrinityCore/commit/1082a6645e96c611b3145b5d6208fc4db6e4b2d3)
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2021-03-29 17:11:46 -04:00 |
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hondacrx
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0501481fcd
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Core/Auras: Defined and implemented many new interrupt flags
Port From (https://github.com/TrinityCore/TrinityCore/commit/9b5a46ca2bb3a4632cb9914e0899df611a47d935)
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2021-03-28 15:49:12 -04:00 |
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hondacrx
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62ec699ec6
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Core: SOme code cleanup, more to follow.
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2021-03-20 22:48:48 -04:00 |
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hondacrx
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4568cdad48
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Core/Spells: Define all spell modifier types and implement ProcCooldown mod and PeriodicHealingAndDamage for melee periodic damage
Port From (https://github.com/TrinityCore/TrinityCore/commit/6585666e6e34ade0333e4c23876acdf847d169c0)
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2021-03-17 18:52:59 -04:00 |
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hondacrx
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923def9f4a
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Core/Spells: Refactor Player::ApplySpellMod to take SpellInfo argument instead of just spell id
Port From (https://github.com/TrinityCore/TrinityCore/commit/624881bef5c90a91e4c59e5bf404d8775c2ca55d)
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2021-03-04 14:43:39 -05:00 |
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hondacrx
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7e2df34250
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Misc cleanups/Fixes
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2020-12-07 10:07:26 -05:00 |
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hondacrx
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bfe8667299
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Core/Combat: Fixed issues with creatures sometimes entering combat with friendly targets
Port From (https://github.com/TrinityCore/TrinityCore/commit/67ffe7bcf02bc03061ae06285ea55b7eeeb76eff)
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2020-08-22 13:02:41 -04:00 |
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hondacrx
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193ad3a48d
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Combat/Threat rewrite - prep & refactor
Port From (https://github.com/TrinityCore/TrinityCore/commit/8be23fcbbdf26e8169defd761e61765f301bebe0)
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2020-08-22 11:58:19 -04:00 |
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hondacrx
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d7954f4fc7
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Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
Port From (https://github.com/TrinityCore/TrinityCore/commit/c7306439e7004288fb85890d6a5f730cf1761d71)
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2020-06-18 12:39:39 -04:00 |
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hondacrx
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230453c451
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New Year 2020 :)
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2020-01-09 11:35:00 -05:00 |
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hondacrx
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570aebce26
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More refactoring of code.
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2019-09-23 21:41:13 -04:00 |
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hondacrx
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35c06c09fd
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Some refactoring of code. and some cleanups
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2019-09-21 12:11:16 -04:00 |
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hondacrx
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2d2a72ce3e
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Core/Misc: Various crash fixes
Port From (https://github.com/TrinityCore/TrinityCore/commit/4f65dc5e20cc3af5b3595809707c632faa6e5900)
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2019-08-17 11:23:32 -04:00 |
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hondacrx
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d3bce6a75c
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Core/Misc: Fix various crashes, also related to multithreading
Port From (https://github.com/TrinityCore/TrinityCore/commit/ad008c43b75080ec59aa973f1e2e4424332c34a4)
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2019-08-16 22:03:02 -04:00 |
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hondacrx
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1e1c5c77a8
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2019 YAY!
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2019-01-01 12:01:55 -05:00 |
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hondacrx
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8e20114e10
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BFA Update (still lots of testing to do tho)
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2018-12-10 12:46:25 -05:00 |
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hondacrx
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7aa494d5dd
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Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception
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2018-06-15 12:34:56 -04:00 |
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hondacrx
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9b40067017
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Core/Refactor: Part 2
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2018-05-07 22:07:35 -04:00 |
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hondacrx
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c69c715cc0
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Core/Spells: Implemented personal summons
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2018-04-08 18:50:05 -04:00 |
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hondacrx
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28c0ef9d03
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Happy New Year!!!!
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2018-01-02 13:02:21 -05:00 |
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hondacrx
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1e5249b6b0
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Core/Auras: Implemented using all aura interrupt flag fields
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2017-12-18 10:14:17 -05:00 |
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Fabian
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a3dc7b3f48
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Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
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2017-10-26 17:23:44 +02:00 |
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