hondacrx
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a604bbd7f9
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Core/Gameobjects: Improve stealth detection
Port From (https://github.com/TrinityCore/TrinityCore/commit/60e66621dae44cb832ebb0bdb5e168f9ab114ecb)
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2022-02-18 12:51:16 -05:00 |
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hondacrx
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50038d5ab2
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Core/GameObject: Fix wrong calculation of the spellfous distance
Port From (https://github.com/TrinityCore/TrinityCore/commit/2de20560fe7caccd57fbfd1b17856fac43d5f921)
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2022-01-07 09:41:56 -05:00 |
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hondacrx
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63fa8636f4
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[WIP] Core/AI: Pets musn't attack civilian NPC in aggressive mode
Port From (https://github.com/TrinityCore/TrinityCore/commit/1e932109996a0ce2117f3d5268064ee882267e84)
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2022-01-07 09:36:23 -05:00 |
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hondacrx
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b7f85e9e43
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Entities/GO: FindNearestGameObject no longer incorrectly returns despawned gameobjects.
Port From (https://github.com/TrinityCore/TrinityCore/commit/6de4c3cd72de1c7ae6e467b09ec181445b397338)
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2021-12-27 16:56:27 -05:00 |
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hondacrx
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79e33b6a4a
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Core/Misc: don't allow FindNearestCreature() and FindNearestGameObject() searches to return the entity that called them.
Port From (https://github.com/TrinityCore/TrinityCore/commit/2bcfc6680c899ac4e94d71c7b864379ce69f9654)
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2021-12-22 20:16:49 -05:00 |
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hondacrx
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1e4fa35ac2
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Core/Unit: Random code style/naming adjustments
Port From (https://github.com/TrinityCore/TrinityCore/commit/05119fd90949340cad4a700d12069154a2faf5f6)
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2021-11-01 12:09:07 -04:00 |
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hondacrx
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26940fa650
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Core/AI: Clean up charm AI handling.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e4e8c1c59c8b37216814526b4d2551f23934f465)
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2021-10-31 13:55:26 -04:00 |
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hondacrx
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58550514e6
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Core/Spells: Implemented SPELL_EFFECT_CANCEL_CONVERSATION
Port From (https://github.com/TrinityCore/TrinityCore/commit/1673b6e2ff69b9a59522892280e91cc5085a5ec0)
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2021-10-11 19:49:26 -04:00 |
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hondacrx
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d2bcc321f5
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Core/Scenes: Implemented spell created SceneObjects
Port From (https://github.com/TrinityCore/TrinityCore/commit/d7302ffd1499433fef2cc4e824ae9443c3d2c79f)
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2021-10-11 17:21:33 -04:00 |
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hondacrx
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949d4806c5
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Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
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2021-08-29 18:27:08 -04:00 |
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hondacrx
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5ff5fb7d3f
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Core/Spells: rework part 2: Split up target selection logic
Port From (https://github.com/TrinityCore/TrinityCore/commit/52ae3c89d1d4dbcff309d940fd41c7212edc77b7)
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2021-08-28 14:40:52 -04:00 |
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hondacrx
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5bbd708070
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Core/Auras: make area and dynauras condition compliant by using the spellarea searcher instead of script searchers
Port From (https://github.com/TrinityCore/TrinityCore/commit/1f3e365ff6c010424746f34104d1228fb6a96b8a)
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2021-06-23 23:23:48 -04:00 |
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hondacrx
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40f59466db
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Fixes pets not following and who knows what else. This is a big mistype bug!
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2021-06-09 12:53:44 -04:00 |
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hondacrx
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302a1f293c
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Some Cleanups
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2021-06-07 18:06:16 -04:00 |
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hondacrx
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7b739de0e9
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Fixed a crash.
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2021-05-03 18:02:42 -04:00 |
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hondacrx
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aaa3964d49
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Core/Grids: Move packet sending functionality out of MessageDistDeliverer and into separate, customizable class and unify LocalizedPacketDo, LocalizedPacketListDo as generic localizable action
Port From (https://github.com/TrinityCore/TrinityCore/commit/fb66575d38d2ba7ffc24c29824fa75d7019de549)
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2021-05-02 13:41:19 -04:00 |
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hondacrx
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7c83501ba7
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Core/Grids: Allow customizing packets sent with MessageDistDeliverer and MessageDistDelivererToHostile depending on receiver
Port From (https://github.com/TrinityCore/TrinityCore/commit/3a37a2e0d7ce79d55c301f4246f08f1fc5c9c6d7)
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2021-04-30 11:08:49 -04:00 |
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hondacrx
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1ca5b5bcad
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Core/Objects: Refactor private object checks into separate function
Port From (https://github.com/TrinityCore/TrinityCore/commit/f21270b987211041b95d6befa7192d313692920d)
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2021-03-29 17:20:45 -04:00 |
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hondacrx
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b4bf10ed22
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Core/Objects: Move personal summon handling from TemporarySummon/GameObject to WorldObject and check it using dedicated guid field
Port From (https://github.com/TrinityCore/TrinityCore/commit/1082a6645e96c611b3145b5d6208fc4db6e4b2d3)
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2021-03-29 17:11:46 -04:00 |
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hondacrx
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62ec699ec6
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Core: SOme code cleanup, more to follow.
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2021-03-20 22:48:48 -04:00 |
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hondacrx
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250d7fb83b
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Core/Conditions: CONDITION_NEAR_CREATURE will exclude personal spawns that aren't the target's owner
Port From (https://github.com/TrinityCore/TrinityCore/commit/d2641c4924022369d4af595925bf04d034db5d72)
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2021-02-18 12:53:42 -05:00 |
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hondacrx
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addc831f0d
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Core/Spells: Adding SpellTargetObjectTypes to spell target checker to early-eliminate alive units
Port From (https://github.com/TrinityCore/TrinityCore/commit/0cae71eac58bf37c6a2cbce2a60dd2aa1f7b4314)
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2021-02-09 13:02:06 -05:00 |
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hondacrx
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0d1bfff206
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Core/AreaTriggers: Optimize target searching
Port From (https://github.com/TrinityCore/TrinityCore/commit/23144d0665504e2e24ee790e900bb8de0df4aa08)
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2021-02-04 12:12:54 -05:00 |
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hondacrx
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d605ebca38
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Core/Map: Change all foreach loops over objects in maps to for loops, Fixes Collection was modified enumeration operation may not execute
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2021-01-03 14:58:09 -05:00 |
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hondacrx
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7e2df34250
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Misc cleanups/Fixes
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2020-12-07 10:07:26 -05:00 |
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hondacrx
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15ae7a7c66
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Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
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2020-08-23 21:52:32 -04:00 |
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hondacrx
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bc91e3492e
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Core/Spells: Handle GAMEOBJECT_TYPE_UI_LINK spellFocus
Port From (https://github.com/TrinityCore/TrinityCore/commit/97afa3a609923bd9b7c0e9cfc52c29ba9dbfe35d)
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2020-08-07 12:25:54 -04:00 |
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hondacrx
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581d077acd
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Refactoring of BNetServer
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2020-07-12 00:06:43 -04:00 |
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hondacrx
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ba885908b7
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Core/Spells: fix wrong distance calculations in AoE spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/5d076cfe291980bc5be9d44ffbae887e3dd5ad59)
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2020-05-06 14:34:20 -04:00 |
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hondacrx
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230453c451
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New Year 2020 :)
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2020-01-09 11:35:00 -05:00 |
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hondacrx
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35c06c09fd
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Some refactoring of code. and some cleanups
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2019-09-21 12:11:16 -04:00 |
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hondacrx
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ea35c2ca62
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Core/Spells: Fixed spell effect 93 (SPELL_EFFECT_FORCE_DESELECT)
Port From (https://github.com/TrinityCore/TrinityCore/commit/92e95ddf558db5fdcdf3c54ecd1d694da92c3a44)
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2019-08-15 23:05:26 -04:00 |
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hondacrx
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125e3b3ac7
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Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
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2019-08-14 11:20:42 -04:00 |
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hondacrx
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1e1c5c77a8
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2019 YAY!
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2019-01-01 12:01:55 -05:00 |
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hondacrx
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581d0fd1ff
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Core/Misc: Removed oldTotal from LocaleConstant
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2018-12-24 01:01:29 -05:00 |
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hondacrx
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8e20114e10
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BFA Update (still lots of testing to do tho)
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2018-12-10 12:46:25 -05:00 |
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hondacrx
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7aa494d5dd
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Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception
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2018-06-15 12:34:56 -04:00 |
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hondacrx
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0be2dc08e2
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Core/Misc: Misc Fixes
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2018-05-22 00:43:21 -04:00 |
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hondacrx
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7d4c0b7634
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Core/Misc: Misc cleanups and changing of fields
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2018-05-13 20:26:05 -04:00 |
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hondacrx
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6224c4f6be
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Core/Misc: Misc fixes
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2018-05-08 15:36:57 -04:00 |
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hondacrx
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77f981d868
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Core/Movement: Fixed PathGenerator.GetNavTerrain returning ground instead of water in fatigue area
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2018-04-16 14:14:16 -04:00 |
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hondacrx
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5e571794bf
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Core/AI: Added new method for search friendly targets with certain entry and hp pct below a value
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2018-03-11 14:47:19 -04:00 |
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hondacrx
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659080b5a5
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Core/Entities: fix interaction of traps with ffa pvp and sanctuary flags
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2018-01-24 12:06:19 -05:00 |
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hondacrx
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28c0ef9d03
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Happy New Year!!!!
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2018-01-02 13:02:21 -05:00 |
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hondacrx
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926dbbcbb4
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Fixed Frozen Trap target selection
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2017-11-13 13:17:44 -05:00 |
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Fabian
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a3dc7b3f48
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Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
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2017-10-26 17:23:44 +02:00 |
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