Hondacrx
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aaa669210a
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Core: Updated to 11.2.0
Port From (https://github.com/TrinityCore/TrinityCore/commit/5cf0c6c8bb2c4e58a2d66ba5f304af34d18a4782)
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2025-08-25 20:48:29 -04:00 |
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Hondacrx
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13554e08ab
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Core/Auras: Implemented SPELL_AURA_MOD_CHARGE_RECOVERY_RATE, SPELL_AURA_MOD_CHARGE_RECOVERY_RATE_BY_TYPE_MASK and SPELL_AURA_MOD_CHARGE_RECOVERY_BY_TYPE_MASK
Port From (https://github.com/TrinityCore/TrinityCore/commit/fa75f635669df6f0aab4abef074f9e8da4b5bf06)
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2025-06-16 17:36:41 -04:00 |
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Hondacrx
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e78a52886c
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Core/Auras: Implemented SPELL_AURA_IGNORE_SPELL_CHARGE_COOLDOWN
Port From (https://github.com/TrinityCore/TrinityCore/commit/e0d3781989c3e9339bfc14981a57683d3010f4e0)
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2025-06-16 17:22:39 -04:00 |
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Hondacrx
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7d46284519
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Core/Auras: Implemented SPELL_AURA_MOD_RECOVERY_RATE and SPELL_AURA_MOD_RECOVERY_RATE_BY_SPELL_LABEL
Port From (https://github.com/TrinityCore/TrinityCore/commit/0c198938005bb22f20a0d150a6505324a2d941de)
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2025-06-16 17:21:48 -04:00 |
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Hondacrx
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a3a9ef5259
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Core/Spells: Refactor SpellHistory ModifyCoooldowns and ResetCooldowns callbacks to use CooldownEntry argument instead of internal iterator
Port From (https://github.com/TrinityCore/TrinityCore/commit/ace6342aea9e8e3f69af88ca3963fc961ba56f1b)
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2025-06-08 15:56:31 -04:00 |
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Hondacrx
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89c7fa35b2
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Core/Spells: Fixed SPELL_AURA_IGNORE_SPELL_COOLDOWN - don't start cooldown for affected spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/2e1414d5bc740e48b507c7f9910147372fb3862c)
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2025-06-04 09:21:48 -04:00 |
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Hondacrx
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af43ed5519
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Core/Spells: Fixed PROC_HIT_DISPEL and PROC_HIT_INTERRUPT on procs using PROC_SPELL_PHASE_HIT phase
Port From (https://github.com/TrinityCore/TrinityCore/commit/0706a114bbfd786434921bf95d0fbd6a5596fcb3)
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2025-03-10 21:07:34 -04:00 |
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Hondacrx
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585949a9cf
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Core/Spells: Implemented SPELL_ATTR9_IGNORE_SCHOOL_LOCKOUT
Port From (https://github.com/TrinityCore/TrinityCore/commit/0b8eed2d547acc0ba115198cb306c4f9127af807)
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2024-08-26 18:05:34 -04:00 |
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hondacrx
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1e421b9f53
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Misc fixes
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2024-03-19 17:21:32 -04:00 |
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hondacrx
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2a4a2d1fdb
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Core/Spells: Implemented pausing spell cooldowns
Port From (https://github.com/TrinityCore/TrinityCore/commit/a814eb65b15c4fcef6a37adc1b13905d4c13b2a5)
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2024-02-29 22:25:59 -05:00 |
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hondacrx
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a5b8efd032
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Core/Spells: Implement spell queue
Port From (https://github.com/TrinityCore/TrinityCore/commit/27019a62a4294f8dd48d975f85b1907c5adee0e3)
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2024-02-03 13:11:01 -05:00 |
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hondacrx
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d68246c93a
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Core/Auras: Fixed SPELL_AURA_CHARGE_RECOVERY_AFFECTED_BY_HASTE_REGEN affecting unrelated spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/4628622b1ba8904ef1c0d692fe37c5d2f60f1dba)
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2024-02-02 14:47:46 -05:00 |
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hondacrx
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cda53c8e7f
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Some cleanups. (might break build for scripts as they are a WIP)
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2023-10-08 10:35:31 -04:00 |
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hondacrx
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469c5ef862
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Core/Auras: Implement SPELL_AURA_IGNORE_SPELL_COOLDOWN
Port From (https://github.com/TrinityCore/TrinityCore/commit/87f350b1c194442ff48cbb9290c162d21a93f0e8)
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2023-09-02 15:18:41 -04:00 |
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hondacrx
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149fadccab
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Make PreparedStatements static for each database.
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2023-02-04 20:55:14 -05:00 |
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hondacrx
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f73e64396f
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Update license headers for all files.
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2023-01-18 17:25:32 -05:00 |
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hondacrx
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3b28d70769
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Core/Spells: Fixed crash in SpellHistory::ModifySpellCooldown when cooldown is fully reset
Port From (https://github.com/TrinityCore/TrinityCore/commit/d86726e670db5813da48c60dde1d6a59270a3417)
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2023-01-11 01:13:58 -05:00 |
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hondacrx
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989b80b056
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Core: Updated to 10.0.2
Port From (https://github.com/TrinityCore/TrinityCore/commit/e98e1283ea0034baf6be9aa2ffb386eb5582801b)
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2022-12-28 15:25:15 -05:00 |
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hondacrx
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95d134b512
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Core/Spells: Autorepeat casting fixes
Port From (https://github.com/TrinityCore/TrinityCore/commit/de592386dcd6ac85feb11d2af85538d62c192696)
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2022-06-01 16:28:01 -04:00 |
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hondacrx
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7bc70c02ad
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Core/Spells: Rename SpellAttr6 to use official attribute names
Port From (https://github.com/TrinityCore/TrinityCore/commit/94aac14b4da2d6d2b7565dfdb91313f09a87f168)
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2022-06-01 15:55:27 -04:00 |
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hondacrx
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3806d3f18f
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Core/Spells: Ignore existing cooldown for spells using TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD instead of only skipping setting new cooldown
Port From (https://github.com/TrinityCore/TrinityCore/commit/d92f25478a3550c1e40f7e792ebfc6c50572ba97)
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2022-05-07 22:43:46 -04:00 |
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hondacrx
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9587d3ea7d
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Update GameTime Methods
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2022-03-01 17:33:20 -05:00 |
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hondacrx
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5de09a5046
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Core/BattlePets: Added default cooldown to revive battle pets
Port From (https://github.com/TrinityCore/TrinityCore/commit/1a846415493289fc3852e56c82514d85c421267c)
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2021-12-24 20:41:51 -05:00 |
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hondacrx
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b3a92137d3
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Core/Spells: SpellHistory updates
Port From (https://github.com/TrinityCore/TrinityCore/commit/8cc6520b89583d4bf6549b28fa5b7390fc2b0b9d)
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2021-11-23 14:36:54 -05:00 |
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hondacrx
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e75b5f9c6b
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Core/Spells: Implement priest holy words + modify cooldown for a charge
Port From (https://github.com/TrinityCore/TrinityCore/commit/81eac826562f8e75de1842c59c8d35cf050b0f21)
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2021-04-20 13:13:49 -04:00 |
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hondacrx
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be2292e815
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Core/Misc: Change all unix time columns in character database to bigint (signed)
Port From (https://github.com/TrinityCore/TrinityCore/commit/d29dd1eeb5c52dc76bd741fe1ee0e875c416b8e7)
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2021-04-06 23:32:52 -04:00 |
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hondacrx
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62ec699ec6
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Core: SOme code cleanup, more to follow.
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2021-03-20 22:48:48 -04:00 |
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hondacrx
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923def9f4a
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Core/Spells: Refactor Player::ApplySpellMod to take SpellInfo argument instead of just spell id
Port From (https://github.com/TrinityCore/TrinityCore/commit/624881bef5c90a91e4c59e5bf404d8775c2ca55d)
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2021-03-04 14:43:39 -05:00 |
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hondacrx
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470792f77f
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Core/SpellHistory: Fixes a crash when using .cheat cooldown.
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2021-02-19 15:47:33 -05:00 |
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hondacrx
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581d077acd
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Refactoring of BNetServer
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2020-07-12 00:06:43 -04:00 |
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hondacrx
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d7954f4fc7
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Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
Port From (https://github.com/TrinityCore/TrinityCore/commit/c7306439e7004288fb85890d6a5f730cf1761d71)
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2020-06-18 12:39:39 -04:00 |
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hondacrx
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230453c451
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New Year 2020 :)
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2020-01-09 11:35:00 -05:00 |
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hondacrx
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87d30caa49
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Ensure that all actions are compared to fixed point in time (ie. world update start)
Port From (https://github.com/TrinityCore/TrinityCore/commit/60663d1374beef3103f4787152654034fa4a8897)
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2019-09-01 10:37:14 -04:00 |
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hondacrx
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2d2a72ce3e
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Core/Misc: Various crash fixes
Port From (https://github.com/TrinityCore/TrinityCore/commit/4f65dc5e20cc3af5b3595809707c632faa6e5900)
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2019-08-17 11:23:32 -04:00 |
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hondacrx
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f79b8c5885
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Core/Spell: properly add SPELLMOD_COOLDOWN to spells without initial cooldown
Port From (https://github.com/TrinityCore/TrinityCore/commit/248fd9691bc0f9302455d14c06b6554ff7d3d888)
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2019-08-15 12:02:18 -04:00 |
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hondacrx
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125e3b3ac7
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Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
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2019-08-14 11:20:42 -04:00 |
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hondacrx
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1e1c5c77a8
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2019 YAY!
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2019-01-01 12:01:55 -05:00 |
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hondacrx
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8e20114e10
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BFA Update (still lots of testing to do tho)
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2018-12-10 12:46:25 -05:00 |
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hondacrx
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804b6a68e8
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Core/Spells: Fix wrong cooldown being saved to DB
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2018-05-23 18:23:31 -04:00 |
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hondacrx
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0be2dc08e2
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Core/Misc: Misc Fixes
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2018-05-22 00:43:21 -04:00 |
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hondacrx
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5dacd669b5
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Core/Refactor: Part 3
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2018-05-16 19:57:48 -04:00 |
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hondacrx
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0ab3b8e8cd
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Core/DataStores: Fixed db2 structures after 7.3.5
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2018-03-13 15:43:03 -04:00 |
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hondacrx
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28c0ef9d03
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Happy New Year!!!!
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2018-01-02 13:02:21 -05:00 |
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Fabian
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a3dc7b3f48
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Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
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2017-10-26 17:23:44 +02:00 |
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