hondacrx
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7e2df34250
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Misc cleanups/Fixes
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2020-12-07 10:07:26 -05:00 |
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hondacrx
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2820d45a0d
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Misc fixes
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2020-09-03 11:25:42 -04:00 |
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hondacrx
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8b6c86d568
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Core/Creature: regenerate health
Port From (https://github.com/TrinityCore/TrinityCore/commit/9a5e2b80b39d3c0a466aec1ab3a6dbccf938f570)
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2020-08-24 19:19:13 -04:00 |
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hondacrx
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3d3fd0f55f
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Core/Movement: waypoint movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/97585597f0b1aff93873fe4d757556731bc0c1b2)
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2020-08-24 17:02:02 -04:00 |
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hondacrx
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87b4c91319
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Fix an issue where temp summons were ignoring m_regenHealth.
Port From (https://github.com/TrinityCore/TrinityCore/commit/ec9fbaceb057e5beb8dda066b2c4773abe3dba7e)
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2020-07-24 16:29:29 -04:00 |
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hondacrx
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941bf02e31
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Fixed a potential crash when resuming a SplineChainMovementGenerator.
Port From (https://github.com/TrinityCore/TrinityCore/commit/8eaf00a11f5276bf56d023a8bce11fc881466eec)
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2020-07-23 18:23:01 -04:00 |
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hondacrx
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9f235e1659
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Misc Fixes
Port From (https://github.com/TrinityCore/TrinityCore)
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2020-05-08 15:00:56 -04:00 |
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hondacrx
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415d6d84ba
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Core/Movement: FormationMovementGenerator
Port From (https://github.com/TrinityCore/TrinityCore/commit/84df2c57a385df4503fc1f8ff5dfdf445ea2e31f)
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2020-05-07 14:34:16 -04:00 |
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hondacrx
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c9a91fa62f
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Core/Movement: MotionMaster & MovementGenerators cleaning
Port From (https://github.com/TrinityCore/TrinityCore/commit/14c6a4d8238e4f383557359436b5f73cb730d4ea)
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2020-05-07 14:16:30 -04:00 |
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hondacrx
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a7f58dc076
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Game/AI: SMART_ACTION_JUMP_TO_POS should resume path when reached jump location
Port From (https://github.com/TrinityCore/TrinityCore/commit/a0feff65bec4e7583e281afe7f82cf1a8c77de68)
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2020-05-06 14:52:33 -04:00 |
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hondacrx
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e81b1e3ba7
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Core/Unit: cleanup UnitState enum
Port From (https://github.com/TrinityCore/TrinityCore/commit/1f0dc07ef183eefab5ad2c4a4f857d5184f5ad6f)
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2020-05-06 14:46:11 -04:00 |
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hondacrx
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ba885908b7
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Core/Spells: fix wrong distance calculations in AoE spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/5d076cfe291980bc5be9d44ffbae887e3dd5ad59)
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2020-05-06 14:34:20 -04:00 |
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hondacrx
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230453c451
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New Year 2020 :)
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2020-01-09 11:35:00 -05:00 |
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hondacrx
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570aebce26
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More refactoring of code.
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2019-09-23 21:41:13 -04:00 |
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hondacrx
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35c06c09fd
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Some refactoring of code. and some cleanups
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2019-09-21 12:11:16 -04:00 |
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hondacrx
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6a77a4afd6
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Revert Core/Movement: Smooth movement
Port From (https://github.com/TrinityCore/TrinityCore/commit/2caec4f4d20b4c0f91abbcc60b756e00838c7bdd)
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2019-08-27 16:12:42 -04:00 |
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hondacrx
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a89ace13c8
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Added some missing SetFallInformation calls
Port From (https://github.com/TrinityCore/TrinityCore/commit/cfefd27cb8171b7fe28781eb8f1d903272830f22)
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2019-08-17 12:54:12 -04:00 |
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hondacrx
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125e3b3ac7
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Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
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2019-08-14 11:20:42 -04:00 |
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hondacrx
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1e1c5c77a8
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2019 YAY!
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2019-01-01 12:01:55 -05:00 |
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hondacrx
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40564a73ce
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Core: use span<T> to cut down on array copys
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2018-12-24 01:02:49 -05:00 |
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hondacrx
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8e20114e10
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BFA Update (still lots of testing to do tho)
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2018-12-10 12:46:25 -05:00 |
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hondacrx
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a187bfd169
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Core/MMaps: updated detour to be current with tc (still doesn't find the right path sometimes)
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2018-08-28 14:42:01 -04:00 |
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hondacrx
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75619e833f
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Core/Players: Changed flight masters to suppress positive transforms/shapeshifts instead of preventing starting flight
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2018-07-25 12:17:32 -04:00 |
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hondacrx
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7aa494d5dd
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Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception
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2018-06-15 12:34:56 -04:00 |
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hondacrx
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2c3479c6e2
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Core/Refactor: Part 4
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2018-05-27 15:40:06 -04:00 |
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hondacrx
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5dacd669b5
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Core/Refactor: Part 3
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2018-05-16 19:57:48 -04:00 |
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hondacrx
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9b40067017
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Core/Refactor: Part 2
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2018-05-07 22:07:35 -04:00 |
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hondacrx
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216db1c23a
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Core/Refactor: Part 1
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2018-05-07 18:56:09 -04:00 |
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hondacrx
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62442d5ecb
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Core/MMaps: Give land priority during area merges over liquids
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2018-04-24 17:58:42 -04:00 |
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hondacrx
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77f981d868
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Core/Movement: Fixed PathGenerator.GetNavTerrain returning ground instead of water in fatigue area
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2018-04-16 14:14:16 -04:00 |
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hondacrx
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fa35d60f60
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Core/Entities: Phasing rewrite
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2018-03-28 11:09:30 -04:00 |
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hondacrx
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761af36d05
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Core/Misc: Misc fixes
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2018-03-18 11:44:55 -04:00 |
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hondacrx
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0ab3b8e8cd
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Core/DataStores: Fixed db2 structures after 7.3.5
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2018-03-13 15:43:03 -04:00 |
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hondacrx
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d953507178
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Core\Waypoint: Fix waypoints not being started, and not starting combat when they do path.
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2018-03-12 11:40:41 -04:00 |
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hondacrx
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dae1a77089
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Core/MMaps: Remove phased tile support
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2018-02-26 13:33:46 -05:00 |
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hondacrx
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b750f54f1d
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Core/Movement: Smooth movement
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2018-02-13 10:34:51 -05:00 |
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hondacrx
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13dcfddc83
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Core/Spells: Fixed logic related to movement while channeling
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2018-02-12 23:16:54 -05:00 |
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hondacrx
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d0887b7cc9
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Core/Talents: Really fix talents this time.
Core/Misc: Misc fixes
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2018-01-12 20:46:47 -05:00 |
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hondacrx
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f06de3ffcf
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Core/Movement: Fixes scripts that use stuff like SetOrientation after a waypoint, why are we checking if we are charging? when pointmovement can be used to just move points.
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2018-01-11 14:23:45 -05:00 |
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hondacrx
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293b338106
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Core/Misc: Misc fixes/Cleanups
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2018-01-11 14:21:19 -05:00 |
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hondacrx
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28c0ef9d03
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Happy New Year!!!!
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2018-01-02 13:02:21 -05:00 |
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hondacrx
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7272925732
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Apply reputation discount to all points in multi-segment paths
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2017-10-30 20:57:13 -04:00 |
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Fabian
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a3dc7b3f48
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Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
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2017-10-26 17:23:44 +02:00 |
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