Commit Graph

42 Commits

Author SHA1 Message Date
Hondacrx e78a52886c Core/Auras: Implemented SPELL_AURA_IGNORE_SPELL_CHARGE_COOLDOWN
Port From (https://github.com/TrinityCore/TrinityCore/commit/e0d3781989c3e9339bfc14981a57683d3010f4e0)
2025-06-16 17:22:39 -04:00
Hondacrx 7d46284519 Core/Auras: Implemented SPELL_AURA_MOD_RECOVERY_RATE and SPELL_AURA_MOD_RECOVERY_RATE_BY_SPELL_LABEL
Port From (https://github.com/TrinityCore/TrinityCore/commit/0c198938005bb22f20a0d150a6505324a2d941de)
2025-06-16 17:21:48 -04:00
Hondacrx a3a9ef5259 Core/Spells: Refactor SpellHistory ModifyCoooldowns and ResetCooldowns callbacks to use CooldownEntry argument instead of internal iterator
Port From (https://github.com/TrinityCore/TrinityCore/commit/ace6342aea9e8e3f69af88ca3963fc961ba56f1b)
2025-06-08 15:56:31 -04:00
Hondacrx 89c7fa35b2 Core/Spells: Fixed SPELL_AURA_IGNORE_SPELL_COOLDOWN - don't start cooldown for affected spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/2e1414d5bc740e48b507c7f9910147372fb3862c)
2025-06-04 09:21:48 -04:00
Hondacrx af43ed5519 Core/Spells: Fixed PROC_HIT_DISPEL and PROC_HIT_INTERRUPT on procs using PROC_SPELL_PHASE_HIT phase
Port From (https://github.com/TrinityCore/TrinityCore/commit/0706a114bbfd786434921bf95d0fbd6a5596fcb3)
2025-03-10 21:07:34 -04:00
Hondacrx 585949a9cf Core/Spells: Implemented SPELL_ATTR9_IGNORE_SCHOOL_LOCKOUT
Port From (https://github.com/TrinityCore/TrinityCore/commit/0b8eed2d547acc0ba115198cb306c4f9127af807)
2024-08-26 18:05:34 -04:00
hondacrx 1e421b9f53 Misc fixes 2024-03-19 17:21:32 -04:00
hondacrx 2a4a2d1fdb Core/Spells: Implemented pausing spell cooldowns
Port From (https://github.com/TrinityCore/TrinityCore/commit/a814eb65b15c4fcef6a37adc1b13905d4c13b2a5)
2024-02-29 22:25:59 -05:00
hondacrx a5b8efd032 Core/Spells: Implement spell queue
Port From (https://github.com/TrinityCore/TrinityCore/commit/27019a62a4294f8dd48d975f85b1907c5adee0e3)
2024-02-03 13:11:01 -05:00
hondacrx d68246c93a Core/Auras: Fixed SPELL_AURA_CHARGE_RECOVERY_AFFECTED_BY_HASTE_REGEN affecting unrelated spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/4628622b1ba8904ef1c0d692fe37c5d2f60f1dba)
2024-02-02 14:47:46 -05:00
hondacrx cda53c8e7f Some cleanups. (might break build for scripts as they are a WIP) 2023-10-08 10:35:31 -04:00
hondacrx 469c5ef862 Core/Auras: Implement SPELL_AURA_IGNORE_SPELL_COOLDOWN
Port From (https://github.com/TrinityCore/TrinityCore/commit/87f350b1c194442ff48cbb9290c162d21a93f0e8)
2023-09-02 15:18:41 -04:00
hondacrx 149fadccab Make PreparedStatements static for each database. 2023-02-04 20:55:14 -05:00
hondacrx f73e64396f Update license headers for all files. 2023-01-18 17:25:32 -05:00
hondacrx 3b28d70769 Core/Spells: Fixed crash in SpellHistory::ModifySpellCooldown when cooldown is fully reset
Port From (https://github.com/TrinityCore/TrinityCore/commit/d86726e670db5813da48c60dde1d6a59270a3417)
2023-01-11 01:13:58 -05:00
hondacrx 989b80b056 Core: Updated to 10.0.2
Port From (https://github.com/TrinityCore/TrinityCore/commit/e98e1283ea0034baf6be9aa2ffb386eb5582801b)
2022-12-28 15:25:15 -05:00
hondacrx 95d134b512 Core/Spells: Autorepeat casting fixes
Port From (https://github.com/TrinityCore/TrinityCore/commit/de592386dcd6ac85feb11d2af85538d62c192696)
2022-06-01 16:28:01 -04:00
hondacrx 7bc70c02ad Core/Spells: Rename SpellAttr6 to use official attribute names
Port From (https://github.com/TrinityCore/TrinityCore/commit/94aac14b4da2d6d2b7565dfdb91313f09a87f168)
2022-06-01 15:55:27 -04:00
hondacrx 3806d3f18f Core/Spells: Ignore existing cooldown for spells using TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD instead of only skipping setting new cooldown
Port From (https://github.com/TrinityCore/TrinityCore/commit/d92f25478a3550c1e40f7e792ebfc6c50572ba97)
2022-05-07 22:43:46 -04:00
hondacrx 9587d3ea7d Update GameTime Methods 2022-03-01 17:33:20 -05:00
hondacrx 5de09a5046 Core/BattlePets: Added default cooldown to revive battle pets
Port From (https://github.com/TrinityCore/TrinityCore/commit/1a846415493289fc3852e56c82514d85c421267c)
2021-12-24 20:41:51 -05:00
hondacrx b3a92137d3 Core/Spells: SpellHistory updates
Port From (https://github.com/TrinityCore/TrinityCore/commit/8cc6520b89583d4bf6549b28fa5b7390fc2b0b9d)
2021-11-23 14:36:54 -05:00
hondacrx e75b5f9c6b Core/Spells: Implement priest holy words + modify cooldown for a charge
Port From (https://github.com/TrinityCore/TrinityCore/commit/81eac826562f8e75de1842c59c8d35cf050b0f21)
2021-04-20 13:13:49 -04:00
hondacrx be2292e815 Core/Misc: Change all unix time columns in character database to bigint (signed)
Port From (https://github.com/TrinityCore/TrinityCore/commit/d29dd1eeb5c52dc76bd741fe1ee0e875c416b8e7)
2021-04-06 23:32:52 -04:00
hondacrx 62ec699ec6 Core: SOme code cleanup, more to follow. 2021-03-20 22:48:48 -04:00
hondacrx 923def9f4a Core/Spells: Refactor Player::ApplySpellMod to take SpellInfo argument instead of just spell id
Port From (https://github.com/TrinityCore/TrinityCore/commit/624881bef5c90a91e4c59e5bf404d8775c2ca55d)
2021-03-04 14:43:39 -05:00
hondacrx 470792f77f Core/SpellHistory: Fixes a crash when using .cheat cooldown. 2021-02-19 15:47:33 -05:00
hondacrx 581d077acd Refactoring of BNetServer 2020-07-12 00:06:43 -04:00
hondacrx d7954f4fc7 Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
Port From (https://github.com/TrinityCore/TrinityCore/commit/c7306439e7004288fb85890d6a5f730cf1761d71)
2020-06-18 12:39:39 -04:00
hondacrx 230453c451 New Year 2020 :) 2020-01-09 11:35:00 -05:00
hondacrx 87d30caa49 Ensure that all actions are compared to fixed point in time (ie. world update start)
Port From (https://github.com/TrinityCore/TrinityCore/commit/60663d1374beef3103f4787152654034fa4a8897)
2019-09-01 10:37:14 -04:00
hondacrx 2d2a72ce3e Core/Misc: Various crash fixes
Port From (https://github.com/TrinityCore/TrinityCore/commit/4f65dc5e20cc3af5b3595809707c632faa6e5900)
2019-08-17 11:23:32 -04:00
hondacrx f79b8c5885 Core/Spell: properly add SPELLMOD_COOLDOWN to spells without initial cooldown
Port From (https://github.com/TrinityCore/TrinityCore/commit/248fd9691bc0f9302455d14c06b6554ff7d3d888)
2019-08-15 12:02:18 -04:00
hondacrx 125e3b3ac7 Updated to 8.2.0.31429 (scripts disabled atm, they still need updated)
Code Port from TrinityCore https://github.com/TrinityCore/TrinityCore
Casc from WoW-Tools https://github.com/WoW-Tools/CASCExplorer
2019-08-14 11:20:42 -04:00
hondacrx 1e1c5c77a8 2019 YAY! 2019-01-01 12:01:55 -05:00
hondacrx 8e20114e10 BFA Update (still lots of testing to do tho) 2018-12-10 12:46:25 -05:00
hondacrx 804b6a68e8 Core/Spells: Fix wrong cooldown being saved to DB 2018-05-23 18:23:31 -04:00
hondacrx 0be2dc08e2 Core/Misc: Misc Fixes 2018-05-22 00:43:21 -04:00
hondacrx 5dacd669b5 Core/Refactor: Part 3 2018-05-16 19:57:48 -04:00
hondacrx 0ab3b8e8cd Core/DataStores: Fixed db2 structures after 7.3.5 2018-03-13 15:43:03 -04:00
hondacrx 28c0ef9d03 Happy New Year!!!! 2018-01-02 13:02:21 -05:00
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00