Commit Graph

24 Commits

Author SHA1 Message Date
hondacrx 06be062d91 Core/Spell: SpellAura Redux
Port From (https://github.com/TrinityCore/TrinityCore/commit/f7299dce9770a5b4a3a5ab289e930a390aa0407a)
2021-11-29 14:38:37 -05:00
hondacrx 032f9a55f3 Cleanup some warnings. 2021-11-15 16:11:20 -05:00
hondacrx 5a90a3ddde Scripts/Auras: Lookup aura scripts by their type, not name
Port From (https://github.com/TrinityCore/TrinityCore/commit/9fc8c86e9a47194a1b271fbcf7bf9e85cb3f0826)
2021-11-03 12:31:46 -04:00
hondacrx 727e0100a1 Core/Spells: Send OriginalCastId in SMSG_SPELL_START and SMSG_SPELL_GO for triggered spells in 'game' project
Port From (https://github.com/TrinityCore/TrinityCore/commit/555b2d40ecc22eb0ea4bf913b534ffa7197fa6fe)
2021-10-03 13:55:43 -04:00
hondacrx 5c4a7511ff Core/Spells: Cleanup spell effects
Port From (https://github.com/TrinityCore/TrinityCore/commit/8a4e1119ac21e2d1112d1717337597fe073e495f)
2021-09-08 17:40:50 -04:00
hondacrx bfffd82e46 Core/Scripts: implemented Seed of Corruption scaling damage tolerance
Port From (https://github.com/TrinityCore/TrinityCore/commit/e9ddf644b0c9075e637089601d70eb8adcf5654a)
2021-06-23 23:12:02 -04:00
hondacrx d0faa12ef6 Core/Spells: CastSpell Cleanup
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
2021-04-18 18:42:11 -04:00
hondacrx 4568cdad48 Core/Spells: Define all spell modifier types and implement ProcCooldown mod and PeriodicHealingAndDamage for melee periodic damage
Port From (https://github.com/TrinityCore/TrinityCore/commit/6585666e6e34ade0333e4c23876acdf847d169c0)
2021-03-17 18:52:59 -04:00
hondacrx 9318cf2781 Core/Scripts: Start work on cleaning up scripts. 2021-03-04 15:30:56 -05:00
hondacrx cbbdf6d695 Core/Spells: Use new spell visual structure instead of just SpellXSpellVisualID
Port From (https://github.com/TrinityCore/TrinityCore/commit/7f6eef37e61ea3d47bf8028c6e37175ba0a71373)
2020-12-10 10:43:24 -05:00
hondacrx 900362a7d7 Removed all instance scripts so we can have script project back and spells will work again. 2020-12-07 15:29:06 -05:00
hondacrx d7954f4fc7 Core/Spells: Implement using different difficulty data from all spell related db2s, not just SpellEffect and SpellPower
Port From (https://github.com/TrinityCore/TrinityCore/commit/c7306439e7004288fb85890d6a5f730cf1761d71)
2020-06-18 12:39:39 -04:00
hondacrx 230453c451 New Year 2020 :) 2020-01-09 11:35:00 -05:00
hondacrx 570aebce26 More refactoring of code. 2019-09-23 21:41:13 -04:00
hondacrx 35c06c09fd Some refactoring of code. and some cleanups 2019-09-21 12:11:16 -04:00
hondacrx b3faf9685a Fix build. (scripts are fixed but most need updated tho) 2019-08-18 23:23:18 -04:00
hondacrx 1e1c5c77a8 2019 YAY! 2019-01-01 12:01:55 -05:00
hondacrx 943e858ccf Core/Spells: Implement AURA_REMOVE_BY_INTERRUPT to provide aura scripts with more information when removing by Unit::RemoveAurasWithInterruptFlags 2018-07-25 12:25:53 -04:00
hondacrx 216db1c23a Core/Refactor: Part 1 2018-05-07 18:56:09 -04:00
hondacrx b2c1554065 Core/Refactor: Fix alot of Possible loss of fraction warnings 2018-05-07 17:34:41 -04:00
hondacrx 854ae39aeb Core/Spells: Removed outdated mechanic (spell downranking coef penalty) 2018-01-27 17:38:17 -05:00
hondacrx 5587505199 Core/Spell: restore old proc system behaviour on auras self proc. 2018-01-13 13:10:33 -05:00
hondacrx 28c0ef9d03 Happy New Year!!!! 2018-01-02 13:02:21 -05:00
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00