Commit Graph

36 Commits

Author SHA1 Message Date
Hondacrx 3d23a9f162 Core/Groups: Fixes groups staying linked with players. 2025-09-02 22:43:56 -04:00
RioMcBoo e25b0fd0a8 Core/OutdoorPVP: Move OutdoorPVPs in 'Scripts' project 2024-04-04 10:24:54 +02:00
hondacrx 69d144c399 Core/Battlegrounds: Strand of the Ancients Rework
Port From (https://github.com/TrinityCore/TrinityCore/commit/3d56cdc08413a0682299136a763e13e67d38818b)
2024-03-06 17:19:02 -05:00
hondacrx 5972f3b8a1 Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead of raw integer types
Port From (https://github.com/TrinityCore/TrinityCore/commit/1ef0c045202a6af33fb991f2ff765fa183ce976f)
2024-02-04 16:31:49 -05:00
hondacrx e2caec12dc Core/GameObject: Implement ControlZone gameobject type
Port From (https://github.com/TrinityCore/TrinityCore/commit/f96f041c3edadfb5f1f09705fe699c2d7a9ed423)
2024-01-31 20:53:44 -05:00
hondacrx cda53c8e7f Some cleanups. (might break build for scripts as they are a WIP) 2023-10-08 10:35:31 -04:00
hondacrx f73e64396f Update license headers for all files. 2023-01-18 17:25:32 -05:00
hondacrx dc547288bf Core/OutdoorPvP: Dropped HandleGossipOption and CanTalkTo from OutdoorPvP and move the related stuff to npc scripts
Port From (https://github.com/TrinityCore/TrinityCore/commit/0de520ed9241e6a6e449a6c9c00194e81b105201)
2022-09-02 14:25:17 -04:00
hondacrx b3a404e2e8 Core/OutdoorPvP: Refactor OutdoorPvP creation to be linked to host map creation instead of having globally accessible objects
Port From (https://github.com/TrinityCore/TrinityCore/commit/775be0682a794d0a1f62d656f8c6c6dffca8de79)
2022-07-19 12:14:32 -04:00
hondacrx 054dd15aa0 Core/OutdoorPvP: Remove manual spawn management functions from OutdoorPvP
Port From (https://github.com/TrinityCore/TrinityCore/commit/21ae3766928641c7af24cd96544fc5b115461e82)
2022-07-19 11:49:53 -04:00
hondacrx 2f1b3dae37 Core/OutdoorPvP: Move remaining outdoorpvp spawns to db
Port From (https://github.com/TrinityCore/TrinityCore/commit/195341c807fa98e76608fb9449979f6be8b5362e)
2022-07-19 11:47:09 -04:00
hondacrx 9421aeee98 Core/WorldStates: Migrate OutdoorPvP worldstates to new system
Port From (https://github.com/TrinityCore/TrinityCore/commit/36ff703df55704265a28e28f4ea9f9cdcb54e85c)
2022-07-13 17:31:56 -04:00
hondacrx 8934cfb6dc Core/GameObjects: Changed gameobject artkit type to uint
Port From (https://github.com/TrinityCore/TrinityCore/commit/bb3b2cf4cb4897a7dd087e2409a250c887c3fb9a)
2022-06-02 20:58:32 -04:00
hondacrx 569232c3fe Battlefields: Move BF scripts out of game
Port From (https://github.com/TrinityCore/TrinityCore/commit/49523a74a4c28e5ae17f9a8352aa8224b765b7d8)
2022-02-24 10:51:24 -05:00
hondacrx 828fafbcc8 Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following implications:
Port From (https://github.com/TrinityCore/TrinityCore/commit/2532de6acb7d73957a8fca44e7fc26160f47cc47)
2021-12-27 16:29:29 -05:00
hondacrx a7936eb46c Misc fixes. 2021-11-15 23:35:21 -05:00
hondacrx b026ee7ef8 More cleanups of custom classes in favor of .NET runtime types. 2021-11-15 18:04:57 -05:00
hondacrx 302a1f293c Some Cleanups 2021-06-07 18:06:16 -04:00
hondacrx aaa3964d49 Core/Grids: Move packet sending functionality out of MessageDistDeliverer and into separate, customizable class and unify LocalizedPacketDo, LocalizedPacketListDo as generic localizable action
Port From (https://github.com/TrinityCore/TrinityCore/commit/fb66575d38d2ba7ffc24c29824fa75d7019de549)
2021-05-02 13:41:19 -04:00
hondacrx 62ec699ec6 Core: SOme code cleanup, more to follow. 2021-03-20 22:48:48 -04:00
hondacrx 0d1bfff206 Core/AreaTriggers: Optimize target searching
Port From (https://github.com/TrinityCore/TrinityCore/commit/23144d0665504e2e24ee790e900bb8de0df4aa08)
2021-02-04 12:12:54 -05:00
hondacrx 4fb259abfa Core/Logs: Fix more logs
Port From (https://github.com/TrinityCore/TrinityCore/commit/93552510abf2fe0db0557036143b124c4a12cbe5)
2021-01-26 16:38:23 -05:00
hondacrx 15ae7a7c66 Dynamic Creature/Go spawning
Port From (https://github.com/TrinityCore/TrinityCore/commit/03b125e6d1947258316c931499746696a95aded2)
2020-08-23 21:52:32 -04:00
hondacrx f7aa724d8f Core/OutdoorPvP: refactor using Position and Quat to pack parameters
Port From (https://github.com/TrinityCore/TrinityCore/commit/bd96262248fa4d9c8e867b4056e52c44852364c3)
2020-07-23 19:29:11 -04:00
hondacrx 581d077acd Refactoring of BNetServer 2020-07-12 00:06:43 -04:00
hondacrx 230453c451 New Year 2020 :) 2020-01-09 11:35:00 -05:00
hondacrx 570aebce26 More refactoring of code. 2019-09-23 21:41:13 -04:00
hondacrx d3cbe70f56 Core/Creatures: Various fixes for creatures, regarding combat conditions, despawning, and few others
Port From (https://github.com/TrinityCore/TrinityCore/commit/fe63cd3dbb66f4fda743858db4284a24bc2bd400)
2019-08-17 10:47:55 -04:00
hondacrx 1e1c5c77a8 2019 YAY! 2019-01-01 12:01:55 -05:00
hondacrx 154102d00d Core/Scripts: Added and fixed some scripts 2018-06-15 12:37:38 -04:00
hondacrx 7aa494d5dd Core/Errors: Stop using System.Diagnostics.Contracts, Its just closing the server without error or warning. We now log the error and then throw a exception 2018-06-15 12:34:56 -04:00
hondacrx b2c1554065 Core/Refactor: Fix alot of Possible loss of fraction warnings 2018-05-07 17:34:41 -04:00
hondacrx d84fe44a81 Core/Misc: Misc fixes 2018-05-06 15:29:39 -04:00
hondacrx 0ab3b8e8cd Core/DataStores: Fixed db2 structures after 7.3.5 2018-03-13 15:43:03 -04:00
hondacrx 28c0ef9d03 Happy New Year!!!! 2018-01-02 13:02:21 -05:00
Fabian a3dc7b3f48 Ported .Net Core commits:
hondacrx:
- Initial commit: Switch to .Net Core 2.0
- Fix build and removed not needed files
Fabi:
- Updated solution platforms.
- Changed folder structure.
- Change library target framework to netstandard2.0.
- Updated solution platforms again...
- Removed windows specific kernel32 function usage (Ctrl-C handler).
2017-10-26 17:23:44 +02:00