hondacrx
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883a3bb990
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First try at updating command system to be like TC. Still needs alot of testing/work
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2022-01-20 09:57:15 -05:00 |
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hondacrx
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6e0becd106
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Core/Items: implement some helper methods for easier readability
Port From (https://github.com/TrinityCore/TrinityCore/commit/9124fd1f1fafea19b118eb69c6a35f94376fc7e8)
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2022-01-06 10:57:06 -05:00 |
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hondacrx
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f1a0e55cb5
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additional output for additem command
Port From (https://github.com/TrinityCore/TrinityCore/commit/72e61625bca5a8420fc76666db3481673b180a69)
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2022-01-05 23:29:15 -05:00 |
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hondacrx
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8b23a77c5f
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Core/Loot: don't allow to regenerate chest loot inside instances and raids.
Port From (https://github.com/TrinityCore/TrinityCore/commit/bfef73b5102201e85a31b39ae595da42d9750c7e)
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2021-12-22 20:32:04 -05:00 |
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hondacrx
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1bd33fce8e
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Core/Loot: implement automatic pass in group loot for items that cannot be looted.
Port From (https://github.com/TrinityCore/TrinityCore/commit/1c8f94a14f51e5ddfd0eb277e2b709da274e654d)
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2021-12-17 19:33:22 -05:00 |
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hondacrx
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b349f922b2
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Core/Spells: don't allow spells with SPELL_EFFECT_CREATE_LOOT to be cast if there isn't enough space in inventory
Port From (https://github.com/TrinityCore/TrinityCore/commit/59da957165ef7d7529db30f90a30dc401d682052)
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2021-12-17 19:26:43 -05:00 |
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hondacrx
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613fa25096
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Core/Player: allow AutoStoreLoot to specify if the looted item should be shown as if created by the player.
Port From (https://github.com/TrinityCore/TrinityCore/commit/81a8366ce5659f3556a0b910a0437256d95b62f9)
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2021-12-17 17:47:14 -05:00 |
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hondacrx
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0e8e2b7cc5
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Core/Achievement: fix mistake related to ACHIEVEMENT_CRITERIA_TYPE_OWN_ITEM.
Port From (https://github.com/TrinityCore/TrinityCore/commit/238726b8241adea7819fe93f1af7bec8bd77f6e1)
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2021-12-07 14:21:57 -05:00 |
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hondacrx
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2ded315eaa
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Core/Object: Range check vol. 2
Port From (https://github.com/TrinityCore/TrinityCore/commit/a13a765610d964a3aa1bab1b41331c05e24a1f78)
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2021-12-07 13:53:35 -05:00 |
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hondacrx
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b3a92137d3
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Core/Spells: SpellHistory updates
Port From (https://github.com/TrinityCore/TrinityCore/commit/8cc6520b89583d4bf6549b28fa5b7390fc2b0b9d)
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2021-11-23 14:36:54 -05:00 |
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hondacrx
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b026ee7ef8
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More cleanups of custom classes in favor of .NET runtime types.
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2021-11-15 18:04:57 -05:00 |
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hondacrx
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5ad5b8ef18
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Core/Spells: Implemented SPELL_AURA_SUPPRESS_ITEM_PASSIVE_EFFECT_BY_SPELL_LABEL
Port From (https://github.com/TrinityCore/TrinityCore/commit/6e4a90d2749c7675eebbb3eb41cd50ecaab78b7e)
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2021-10-16 18:26:30 -04:00 |
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hondacrx
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b2b482a1fe
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Core/Player: partial revert of m_items handling as it's cause of a exploit
Port From (https://github.com/TrinityCore/TrinityCore/commit/3d1da4957cd7ee3320eed089ad213af09050ade1)
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2021-09-24 10:26:13 -04:00 |
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hondacrx
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64e1b9e34f
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Core/Items: Disable effects on items marked as legacy
Port From (https://github.com/TrinityCore/TrinityCore/commit/c34e0f80a0337ba582aeee17a478081f99a69686)
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2021-09-21 20:15:08 -04:00 |
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hondacrx
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c9b8f09fbc
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Core/Achievements: Update CriteriaType enum
Port From (https://github.com/TrinityCore/TrinityCore/commit/0a83f748766c49775d76412d2b98bb9b9dc8c4df)
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2021-09-09 14:49:19 -04:00 |
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hondacrx
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a0952d0776
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Core/Player: properly clear m_items array when unequipping items from the bag
Port From (https://github.com/TrinityCore/TrinityCore/commit/4a386b97d2094a6d67039c7068edbf26000bbf5e)
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2021-09-09 13:51:36 -04:00 |
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hondacrx
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30bd4aa6b1
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Core/Entities: cleanup of weapon damage
Port From (https://github.com/TrinityCore/TrinityCore/commit/bf7a624a344f86101b346bc74acd93a017cf3581)
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2021-09-09 13:49:46 -04:00 |
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hondacrx
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5c4a7511ff
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Core/Spells: Cleanup spell effects
Port From (https://github.com/TrinityCore/TrinityCore/commit/8a4e1119ac21e2d1112d1717337597fe073e495f)
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2021-09-08 17:40:50 -04:00 |
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hondacrx
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607f891fa8
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Core/Achievements: Several criteria fixes
Port From (https://github.com/TrinityCore/TrinityCore/commit/bca465a5694101c476dc01aeafa95dfb3531e427)
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2021-08-22 23:12:19 -04:00 |
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hondacrx
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5cf8cff41e
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Core/Items: Implemented secondary shoulder transmog appearance
Port From (https://github.com/TrinityCore/TrinityCore/commit/03f09ea16ab683fac0f3be3c0656fdb80b63154e)
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2021-08-11 20:38:21 -04:00 |
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hondacrx
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d6dd7acd28
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Core/GameObject: implemented gameobject_overrides table to change faction and flags values on a per-spawn basis
Port From (https://github.com/TrinityCore/TrinityCore/commit/67a1a1d29b76acfcda505fe1a38761a335e93bc5)
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2021-08-09 10:24:32 -04:00 |
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hondacrx
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c51c4d443f
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Core/Spell: SpellValueOverrides encapsulation
Port From (https://github.com/TrinityCore/TrinityCore/commit/5fbddef85f48f6b9140d025d7f2e14faae0af178)
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2021-06-22 18:43:40 -04:00 |
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hondacrx
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52e43853fe
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More Cleanups
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2021-06-08 12:56:09 -04:00 |
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hondacrx
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302a1f293c
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Some Cleanups
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2021-06-07 18:06:16 -04:00 |
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hondacrx
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1941148d8f
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Core/Achievements: Defined all modifier tree types and implemented many of them
Port From (https://github.com/TrinityCore/TrinityCore/commit/d0be92ec0ad0334c38b4073a7e24a571982b17da)
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2021-06-07 13:13:46 -04:00 |
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hondacrx
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fb81030c75
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Core/Items: Fixed crash happening when deleting item before it was saved for the first time
Port From (https://github.com/TrinityCore/TrinityCore/commit/3df64ceff4aaada63c598d110156f22dd31f1d2c)
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2021-05-18 13:46:30 -04:00 |
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hondacrx
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96dc601d37
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Core/Player: fix issue with SendLoot when using Disarm Trap at maximum range
Port From (https://github.com/TrinityCore/TrinityCore/commit/b11c1e714184be6abeef61f38117c5c66c5d903e)
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2021-05-07 15:37:08 -04:00 |
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hondacrx
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48d2765d56
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Core/Items: Equipping rings/trinkets/weapons by right clicking them in bags will now swap the lower item level equipped one instead of first slot
Port From (https://github.com/TrinityCore/TrinityCore/commit/90a47188af95fd86f805d5ea61065a4d83c4efe1)
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2021-04-21 22:15:24 -04:00 |
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hondacrx
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da9172430d
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Core/Items: Don't update average item level when obtaining/destroying non-equippable items
Port From (https://github.com/TrinityCore/TrinityCore/commit/aa826993e2c5870d2aa7d029ea3c0d98687ee884)
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2021-04-21 22:11:47 -04:00 |
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hondacrx
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897ca11273
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Cleanups to cad2a7fa88
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2021-04-21 11:00:46 -04:00 |
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hondacrx
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d0faa12ef6
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Core/Spells: CastSpell Cleanup
Port From (https://github.com/TrinityCore/TrinityCore/commit/)
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2021-04-18 18:42:11 -04:00 |
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hondacrx
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63f0f919e2
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Core/Misc: Replace Time.UnixTime with GameTime.GetGameTime()
Port From (https://github.com/TrinityCore/TrinityCore/commit/e17e4e6f0700c7d950e1b2654c217ec8b28ae79e)
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2021-04-17 19:28:50 -04:00 |
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hondacrx
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ff67fd4d38
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Core/Items: Fixes saving new EquipmentSets.
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2021-04-13 09:49:14 -04:00 |
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hondacrx
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084dc44a39
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Core/DataStores: Updated db2 structures to 9.0.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/34a8baba85bdd86f07730e387144954dd64372ad)
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2021-04-12 14:11:12 -04:00 |
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hondacrx
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9e26d8dad5
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Core/Loot: Properly clear tracked looted objects with item loot
Port From (https://github.com/TrinityCore/TrinityCore/commit/0461826689dad8f318e86395ce1060c8f29f7920)
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2021-03-29 16:46:09 -04:00 |
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hondacrx
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6977599b1b
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Core/Units: Corrected values of UnitData::Resistances (should be total value)
Port From (https://github.com/TrinityCore/TrinityCore/commit/88f4d30445937b9de42f5cb25acad75fc89bdccb)
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2021-03-29 12:18:59 -04:00 |
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hondacrx
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d93c4fc3cb
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Core/Spells: Updated spell shapeshift form flags enum
Port From (https://github.com/TrinityCore/TrinityCore/commit/6db27c58b97a028026e0159109fbf20f6132e6b5)
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2021-03-28 14:44:49 -04:00 |
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hondacrx
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cad2a7fa88
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Core/Items: Addes support for calculating item level & cleanup iterating over items.
Based on https://github.com/TrinityCore/TrinityCore/pull/26276
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2021-03-24 15:44:49 -04:00 |
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hondacrx
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62ec699ec6
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Core: SOme code cleanup, more to follow.
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2021-03-20 22:48:48 -04:00 |
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hondacrx
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0fdab8635d
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Misc fixes
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2021-03-04 12:00:58 -05:00 |
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hondacrx
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eb18c4ef82
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Core/Equipmentset: Fixes crash when trying to save a new equipmentset.
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2021-02-22 12:29:11 -05:00 |
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hondacrx
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26c57969fb
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Core/Players: Corrected shield block value calculations
Port From (https://github.com/TrinityCore/TrinityCore/commit/31d3080091643d4e348ec53c5bec3caf0e17110f)
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2021-02-21 21:44:30 -05:00 |
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hondacrx
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f254e9417c
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Core/Items: Fixes being able to add more items then backpack can hold.
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2021-02-10 12:28:48 -05:00 |
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hondacrx
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a6c5ac711e
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Core/Auras: Renamed a bunch of unknown or changed spell aura types and implemented some of them
Port From (https://github.com/TrinityCore/TrinityCore/commit/d697882dfbb16242b7aa0b915fb116a14039ac5e)
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2021-02-04 12:24:50 -05:00 |
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hondacrx
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b25c1487b2
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Core/Races: Really fix bug in racemasks.
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2021-01-25 13:06:53 -05:00 |
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hondacrx
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43b298b830
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Updated to .net5.0
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2021-01-21 13:44:11 -05:00 |
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hondacrx
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f0037ab99f
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Core/DataStores: Updated db2 structures to 9.0.2
Port From (https://github.com/TrinityCore/TrinityCore/commit/b82a3a557a7bf13d48342ea189325550059b622d)
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2020-12-12 23:20:41 -05:00 |
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hondacrx
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d40c2938a3
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Core/PacketIO: Renamed a bunch of opcodes based on more research (only those added after 6.0)
Port From (https://github.com/TrinityCore/TrinityCore/commit/f922c6e7a46a7c712daaaef9b1a72ca865fbe94b)
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2020-09-22 20:05:58 -04:00 |
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hondacrx
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0c036ef4db
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Core/Spells: Implemented using base weapon damage in spell attack power formulas
Port From (https://github.com/TrinityCore/TrinityCore/commit/dd21e7ff404aed1d449b09db2b7fcbe2be8536c3)
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2020-09-10 19:53:09 -04:00 |
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hondacrx
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3dee2ddf3b
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Core/Player: Prevent changing equipment while charmed.
Port From (https://github.com/TrinityCore/TrinityCore/commit/fc12e47cb8e3f4c1097b41e94a92151776818717)
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2020-08-24 23:37:06 -04:00 |
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