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334ea523c3b1acfb081fb10f918e1b3096a8c714
CypherCore/Source/Game/Movement
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hondacrx 17feb111df Core/PathFinding: Fix GetPathPolyByPosition() using only 2D distance instead of 3D
Port From (https://github.com/TrinityCore/TrinityCore/commit/1a073e2df05c8ded3ce8afc89eaf29c7f5d506ce)
2022-05-24 10:02:04 -04:00
..
Generators
Core/PathFinding: Fix GetPathPolyByPosition() using only 2D distance instead of 3D
2022-05-24 10:02:04 -04:00
AbstractFollower.cs
More cleanups of custom classes in favor of .NET runtime types.
2021-11-15 18:04:57 -05:00
MotionMaster.cs
Core/Movement: Corrected Animation Tier handling
2022-05-03 13:29:52 -04:00
MoveSpline.cs
Core/Movement: Corrected Animation Tier handling
2022-05-03 13:29:52 -04:00
MoveSplineFlags.cs
Core/PacketIO: Updated most packet structures to 9.0.1
2020-12-09 14:01:38 -05:00
MoveSplineInit.cs
Core/Movement: Corrected Animation Tier handling
2022-05-03 13:29:52 -04:00
MoveSplineInitArgs.cs
Remove custom OptionalType and use the default c# nullable type.
2022-03-01 17:27:56 -05:00
Spline.cs
Core/Spline: Fix crash
2022-01-01 17:09:21 -05:00
WaypointManager.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
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