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4568cdad48aa39112097c046adb1394268ed3a34
CypherCore/Source/Game/Entities/Unit
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hondacrx 4568cdad48 Core/Spells: Define all spell modifier types and implement ProcCooldown mod and PeriodicHealingAndDamage for melee periodic damage
Port From (https://github.com/TrinityCore/TrinityCore/commit/6585666e6e34ade0333e4c23876acdf847d169c0)
2021-03-17 18:52:59 -04:00
..
CharmInfo.cs
Refactoring of BNetServer
2020-07-12 00:06:43 -04:00
Comparer.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
Unit.Combat.cs
Core/Spells: Define all spell modifier types and implement ProcCooldown mod and PeriodicHealingAndDamage for melee periodic damage
2021-03-17 18:52:59 -04:00
Unit.cs
Core/Entities: Some changes to LoS z checking & MotionMaster.MoveJumpTo
2021-03-17 13:55:29 -04:00
Unit.Fields.cs
Core/Spells: Define all spell modifier types and implement ProcCooldown mod and PeriodicHealingAndDamage for melee periodic damage
2021-03-17 18:52:59 -04:00
Unit.Movement.cs
Core/Entities: Some changes to LoS z checking & MotionMaster.MoveJumpTo
2021-03-17 13:55:29 -04:00
Unit.Pets.cs
Core/Movement: waypoint movement
2020-08-24 17:02:02 -04:00
Unit.Spells.cs
Core/Spells: Define all spell modifier types and implement ProcCooldown mod and PeriodicHealingAndDamage for melee periodic damage
2021-03-17 18:52:59 -04:00
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