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CypherCore/Source/Game/Spells
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hondacrx 076441a76a Core/Spells: always initialize hitinfo aura
Port From (https://github.com/TrinityCore/TrinityCore/commit/a8226a1d6779724541c09265898a646c2b35d5d7)
2021-09-21 18:55:25 -04:00
..
Auras
Core/Entities: completely remove 60% melee miss cap as there is no proof of its existence
2021-09-09 13:55:36 -04:00
Skills
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
Spell.cs
Core/Spells: always initialize hitinfo aura
2021-09-21 18:55:25 -04:00
SpellCastTargets.cs
Core/Spells: rework part 5: GameObject casting
2021-08-29 18:27:08 -04:00
SpellEffects.cs
Core/Spell: fix target checks
2021-09-08 23:21:51 -04:00
SpellHistory.cs
Core/Spells: Implement priest holy words + modify cooldown for a charge
2021-04-20 13:13:49 -04:00
SpellInfo.cs
Core/Spells: Update effect value calculations
2021-09-21 18:50:51 -04:00
SpellManager.cs
Core/Spells: autogenerate miss proc for spells with auras with hit chance -100
2021-09-09 13:57:02 -04:00
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