hondacrx
|
076441a76a
|
Core/Spells: always initialize hitinfo aura
Port From (https://github.com/TrinityCore/TrinityCore/commit/a8226a1d6779724541c09265898a646c2b35d5d7)
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2021-09-21 18:55:25 -04:00 |
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hondacrx
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8a1cfbaeb1
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Core/Spells: fix delayed hit aura crash
Port From (https://github.com/TrinityCore/TrinityCore/commit/c8d7289245c0d60f25f355452574c1258baa7380)
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2021-09-21 18:53:17 -04:00 |
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hondacrx
|
d450d62adb
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Core/Spells: Update effect value calculations
Port From (https://github.com/TrinityCore/TrinityCore/commit/0b882b2fa4305c8554d675d6c5ba46457c5188e4)
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2021-09-21 18:50:51 -04:00 |
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hondacrx
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c9b8f09fbc
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Core/Achievements: Update CriteriaType enum
Port From (https://github.com/TrinityCore/TrinityCore/commit/0a83f748766c49775d76412d2b98bb9b9dc8c4df)
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2021-09-09 14:49:19 -04:00 |
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hondacrx
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7a5671ce22
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Core/Spells: autogenerate miss proc for spells with auras with hit chance -100
Port From (https://github.com/TrinityCore/TrinityCore/commit/50c5284602a2a80826b2de033e119bc0b6730fe9)
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2021-09-09 13:57:02 -04:00 |
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hondacrx
|
647aca03c2
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Core/Entities: completely remove 60% melee miss cap as there is no proof of its existence
Port From (https://github.com/TrinityCore/TrinityCore/commit/a6e84ebfabdaef50c9e0039dea4ec52b88827b26)
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2021-09-09 13:55:36 -04:00 |
|
hondacrx
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30bd4aa6b1
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Core/Entities: cleanup of weapon damage
Port From (https://github.com/TrinityCore/TrinityCore/commit/bf7a624a344f86101b346bc74acd93a017cf3581)
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2021-09-09 13:49:46 -04:00 |
|
hondacrx
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56a90ee5ca
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Core/Spells: fix issues with delayed spells and auras
Port From (https://github.com/TrinityCore/TrinityCore/commit/f420a439f92d3504c1e2c8e33f5f50e5ee4fdaee)
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2021-09-09 13:44:56 -04:00 |
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hondacrx
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ab3bf08b60
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Core/Spells: only apply aura effects when needed.
Port From (https://github.com/TrinityCore/TrinityCore/commit/5491b7f89ff466b4f78e99801d135b2e736a7635)
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2021-09-09 13:39:25 -04:00 |
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hondacrx
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b9c8c54b28
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Core/Auras: fix auras apply on player when loading. Fixes Ghost aura flags and player deathstate
Port From (https://github.com/TrinityCore/TrinityCore/commit/071d112ed1f84c5be502f3121a3f362b913f33e2)
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2021-09-09 13:38:15 -04:00 |
|
hondacrx
|
b027dd4da8
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Core/Auras: cleanly remove linked auras when unapplying effect
Port From (https://github.com/TrinityCore/TrinityCore/commit/ad2d904a75389c29c7613ce876368bf9563fcaaa)
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2021-09-09 13:36:37 -04:00 |
|
hondacrx
|
4573123717
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Core/Spells: Fix some issues with channeled spells and aura duration mods
Port From (https://github.com/TrinityCore/TrinityCore/commit/b2de3efb4b3e023874b6e28dd3a0a82b2c735ca8)
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2021-09-09 10:23:51 -04:00 |
|
hondacrx
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ed98f4a2a4
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Some fixes
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2021-09-08 23:41:06 -04:00 |
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hondacrx
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b071efe105
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Core/Spell: fix LoS checks for GameObject spells
Port From (https://github.com/TrinityCore/TrinityCore/commit/50fe2dc7e305fa32d30bac6ad0ced2e5647ac02b)
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2021-09-08 23:35:22 -04:00 |
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hondacrx
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b530251d6c
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Core/Spells: Avoid static analysis false positive
Port From (https://github.com/TrinityCore/TrinityCore/commit/add2e6d212b356347241bfd1b52b37a447df74ce)
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2021-09-08 23:31:13 -04:00 |
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hondacrx
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7cfe3c0021
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Core/Spell: fix SendSpellMiss requiring caster Unit
Port From (https://github.com/TrinityCore/TrinityCore/commit/60ff73eeba93c7f97abff0eeb504cb4b5ff8a6cd)
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2021-09-08 23:26:14 -04:00 |
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hondacrx
|
7770ef3f5e
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Core/Spell: fix target checks
Port From (https://github.com/TrinityCore/TrinityCore/commit/a2ea26816e19224484377697311f3de1f4cc8f55)
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2021-09-08 23:21:51 -04:00 |
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hondacrx
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0b3177fc1f
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Core/Spells: register and apply individual aura effects on hit handler
Port From (https://github.com/TrinityCore/TrinityCore/commit/c07b9188dfc6f76bd909eea7cb8f5a8263b0e83e)
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2021-09-08 22:55:23 -04:00 |
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hondacrx
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f9779537a8
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Core/Spells: Fix periodic rolling adding bonuses twice
Port From (https://github.com/TrinityCore/TrinityCore/commit/9fa95b4b57c1d843392d0c321cdabbc3a21e1d69)
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2021-09-08 22:52:23 -04:00 |
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hondacrx
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5c4a7511ff
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Core/Spells: Cleanup spell effects
Port From (https://github.com/TrinityCore/TrinityCore/commit/8a4e1119ac21e2d1112d1717337597fe073e495f)
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2021-09-08 17:40:50 -04:00 |
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hondacrx
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cdd34e644a
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Fixes loading into server/creating new character.
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2021-08-31 13:20:06 -04:00 |
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hondacrx
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4e03358392
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Core/Spells: Remove outdated damage calculations from Spell::EffectSchoolDMG and Spell::EffectWeaponDmg
Port From (https://github.com/TrinityCore/TrinityCore/commit/6031b95ea717214afb369782337c7e52f6587af6)
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2021-08-30 16:29:23 -04:00 |
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hondacrx
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02f1211445
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Core/Spells: Removed SpellEffIndex effIndex argument from spell effect handlers, it was commented out in almost every handler
Port From (https://github.com/TrinityCore/TrinityCore/commit/3dd75a49b190098010803014072c0c8bee2996bd)
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2021-08-30 15:55:48 -04:00 |
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hondacrx
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6e9451082d
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Core/Spells: Refactor building SMSG_SPELL_EXECUTE_LOG to not create 192 empty vectors on every spell cast
Port From (https://github.com/TrinityCore/TrinityCore/commit/bc2c76a5b8b4a6e5c1d6e65d367c700e4ef1cbf2)
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2021-08-30 15:46:45 -04:00 |
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hondacrx
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85f7edc339
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Misc fixes.
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2021-08-29 18:46:18 -04:00 |
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hondacrx
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949d4806c5
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Core/Spells: rework part 5: GameObject casting
Port From (https://github.com/TrinityCore/TrinityCore/commit/962f6d7988b9003e550f6745be7cff812e9d8efa)
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2021-08-29 18:27:08 -04:00 |
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hondacrx
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e97ffa304d
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Core/Spells: rework part 4: iterate over effects first
Port From (https://github.com/TrinityCore/TrinityCore/commit/65dca120d34febdaa84a63e17f638ab0fa59b3df)
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2021-08-28 22:35:39 -04:00 |
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hondacrx
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091272755c
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Core/Spells: rework part 3: spells only handle at most one UnitAura and one DynObjAura during its lifetime
Port From (https://github.com/TrinityCore/TrinityCore/commit/f3548d45d0a74203ef6f5c7282c31ba794ddf7a1)
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2021-08-28 17:03:47 -04:00 |
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hondacrx
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5ff5fb7d3f
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Core/Spells: rework part 2: Split up target selection logic
Port From (https://github.com/TrinityCore/TrinityCore/commit/52ae3c89d1d4dbcff309d940fd41c7212edc77b7)
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2021-08-28 14:40:52 -04:00 |
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hondacrx
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9123dec4b9
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Core/Spells: rework part 1: Improved positive detection logic
Port From (https://github.com/TrinityCore/TrinityCore/commit/1e1415a49128d034c8d48aa8cbb5d157200371b0)
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2021-08-28 13:56:32 -04:00 |
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hondacrx
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663f082640
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Some Cleanups from porting.
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2021-08-23 14:29:45 -04:00 |
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hondacrx
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f639a44707
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Core/Spells: explicitly disable non proccing auras when generating default procs
Port From (https://github.com/TrinityCore/TrinityCore/commit/0ae1ebedfee41662df5ec49ae2b40670aaea9665)
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2021-08-20 19:05:59 -04:00 |
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hondacrx
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9947e778b7
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Core/Auras: remove too strict checks in area auras, since a few aren't owned by its caster
Port From (https://github.com/TrinityCore/TrinityCore/commit/95c8eae12340d2df59d63c7f67874d21af46a171)
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2021-08-20 18:55:14 -04:00 |
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hondacrx
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14392fe24c
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Core/Auras: fixed SPELL_AURA_MOD_HIT_CHANCE honoring stack rules in all cases
Port From (https://github.com/TrinityCore/TrinityCore/commit/b0a05812d23aa1ebe69045243233a5eaba064f11)
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2021-08-20 18:51:50 -04:00 |
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hondacrx
|
936f9d4d93
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Core/Auras: added sanity checks for area auras having a different owner unit than caster
Port From (https://github.com/TrinityCore/TrinityCore/commit/6c642f33b58ce81eb5b1345a7f0eb89de6040251)
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2021-08-20 18:50:01 -04:00 |
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hondacrx
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c3367b7508
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Core/Spells Implement targets 133, 134, 135 : TARGET_UNIT_LINE_CASTER_TO_DEST_***
Port From (https://github.com/TrinityCore/TrinityCore/commit/fb6761c273d518eae6bab72fc9c2a2b6f93eec83)
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2021-08-15 09:05:23 -04:00 |
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hondacrx
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9e7116f4de
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Fixed hunter auto attack.
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2021-08-09 14:40:58 -04:00 |
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hondacrx
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06fe13fbab
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Core/VMap: Add outdoor state to Map::GetFullTerrainStatusForPosition. Add WorldObject::IsOutdoors, basic member access.
Port From (https://github.com/TrinityCore/TrinityCore/commit/e47e95b6dc89a7332ae4d5d833639e4f30f3d8c5)
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2021-08-09 11:33:30 -04:00 |
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hondacrx
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a2628af13a
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Core/Auras: check conditions against referer caster, just as spells do
Port From (https://github.com/TrinityCore/TrinityCore/commit/ffa359c21cf92810d2c927496749148ff6ea9042)
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2021-08-09 10:00:05 -04:00 |
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hondacrx
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bfd44a494d
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Core/Auras: restrict target map update only to area auras as player requires to have auras registered on load
Port From (https://github.com/TrinityCore/TrinityCore/commit/8e7a12a87aa6502b7bf9adc42478283859f9268a)
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2021-08-09 09:25:37 -04:00 |
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hondacrx
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26a2eced6e
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Core/Auras: fixed Drain Mana breaking early if caster has Mana Feed talent but no active pet
Port From (https://github.com/TrinityCore/TrinityCore/commit/64399f58a37e0c2633d986af6af781e7f7b15998)
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2021-08-08 23:33:31 -04:00 |
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hondacrx
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89bd0b003d
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Core/Spells: Execute item casts immediately instead
Port From (https://github.com/TrinityCore/TrinityCore/commit/64234b35ede0ec6e12048ec9a3dc8ae438ddb6e4)
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2021-08-08 23:32:08 -04:00 |
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hondacrx
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dac2b45ab8
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Partial: Core/Entities: Reduce the probability of units dropping under the map
Port From (https://github.com/TrinityCore/TrinityCore/commit/69edf282fa777912385dbb4d921b9f3a8f92a00e)
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2021-08-08 23:16:19 -04:00 |
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hondacrx
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7ffe2ee299
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Core/Spells: Use caster as chat source in Spell::EffectSendChatMessage
Port From (https://github.com/TrinityCore/TrinityCore/commit/fcead0b4eae298c1a46c42fea56a3b3b9ae2bf8f)
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2021-08-08 14:57:54 -04:00 |
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hondacrx
|
7ca12d9793
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Core/DataStores: 9.1.0 db2 structures
Port From (https://github.com/TrinityCore/TrinityCore/commit/ce1046a8fd0f04aad6c414786949269fffea88f3)
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2021-08-08 14:40:42 -04:00 |
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hondacrx
|
001b026bce
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Core/Auras: Fix incorrect use of GetUnitOwner() in DynObjAura::FillTargetMap
Port From (https://github.com/TrinityCore/TrinityCore/commit/07f51437fc9ddba2810c090caa76ab294bcf777b)
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2021-07-22 07:47:40 -04:00 |
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hondacrx
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4b142a08bd
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Core/Auras: Skip estimated points calculation for SPELL_EFFECT_PERSISTENT_AREA_AURA
Port From (https://github.com/TrinityCore/TrinityCore/commit/515d3da181e105aceeba02d8dab46454be00f433)
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2021-07-21 15:51:43 -04:00 |
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hondacrx
|
50fcbd3aaf
|
Some cleanups
|
2021-07-08 13:01:46 -04:00 |
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hondacrx
|
868bbf9edd
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Fixes a Assert with calling GetUnitOwner when aura is a DynObjAura.
Not sure if this is the right fix, or if there is more places it should be changed.
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2021-07-03 20:42:57 -04:00 |
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hondacrx
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8418528bb0
|
oops
|
2021-07-01 00:07:54 -04:00 |
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