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CypherCore/Source/Game/Movement
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hondacrx bc52ff717a Core/Units: flight and hover checks will now consider movement template data as well as manually set flight states
Port From (https://github.com/TrinityCore/TrinityCore/commit/294657f7dd4d2db1ca6dcf66f0b0895c6ba92949)
2022-02-22 19:59:03 -05:00
..
Generators
Core/Units: flight and hover checks will now consider movement template data as well as manually set flight states
2022-02-22 19:59:03 -05:00
AbstractFollower.cs
More cleanups of custom classes in favor of .NET runtime types.
2021-11-15 18:04:57 -05:00
MotionMaster.cs
Core/Movement: various improvements for creature knockbacks
2022-02-18 13:10:52 -05:00
MoveSpline.cs
Core/Movement: Formation Rewrite
2022-02-17 16:18:54 -05:00
MoveSplineFlags.cs
Core/PacketIO: Updated most packet structures to 9.0.1
2020-12-09 14:01:38 -05:00
MoveSplineInit.cs
Misc updates/fixes
2022-01-27 12:36:56 -05:00
MoveSplineInitArgs.cs
Core/Movement: Improve log when starting a spline with invalid arguments
2022-02-17 13:23:27 -05:00
Spline.cs
Core/Spline: Fix crash
2022-01-01 17:09:21 -05:00
WaypointManager.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
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