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7c43adf9f8961c303ff5bd00960c6afcab376dc5
CypherCore/Source/Game/AI
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History
hondacrx b67e313e6b Creature/AI: Reset CoolDowns on evade
Port From (https://github.com/TrinityCore/TrinityCore/commit/a09d5d485404ce5ee976dbba74ab0b50f3a2bcde)
2022-01-05 23:29:59 -05:00
..
CoreAI
Creature/AI: Reset CoolDowns on evade
2022-01-05 23:29:59 -05:00
PlayerAI
Core/PlayerAI: apply some movement related corrections
2021-12-07 18:23:50 -05:00
ScriptedAI
Core/AI: add another helper for "ScriptedAI::ForceCombatStop"
2022-01-05 17:48:50 -05:00
SmartScripts
Core/SmartAI: SmartAI creatures no longer process health-based hooks after death.
2022-01-02 19:15:03 -05:00
AISelector.cs
Core/Movement: MotionMaster reimplementation
2021-09-29 18:24:37 -04:00
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