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82389dbaeb5085293ebf3e95add0002e51feb6d7
CypherCore/Source/Game/AI/CoreAI
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hondacrx b5206453f6 Core/AI: Remove code that removed UNIT_DYNFLAG_LOOTABLE from possessed units
Port From (https://github.com/TrinityCore/TrinityCore/commit/7d548c34a961f4dd5e1a831e0a414970a4abff8c)
2022-03-03 13:37:48 -05:00
..
AreaTriggerAI.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
CombatAI.cs
Misc fixes
2022-02-28 14:16:57 -05:00
CreatureAI.cs
Convert alot of methods to use TimeSpan.
2022-03-01 23:47:53 -05:00
GameObjectAI.cs
Core/AI: refactor SpellHit and SpellHitTarget.
2022-02-23 16:02:13 -05:00
GuardAI.cs
Misc updates/fixes
2022-01-27 12:36:56 -05:00
PassiveAI.cs
Core/AI: Remove code that removed UNIT_DYNFLAG_LOOTABLE from possessed units
2022-03-03 13:37:48 -05:00
PetAI.cs
Core/PetAI: Validate GetCharmInfo()
2022-02-27 23:36:55 -05:00
TotemAI.cs
Misc updates/fixes
2022-01-27 12:36:56 -05:00
UnitAI.cs
Core/CombatAI: Use TimeSpan overloads of EventMap
2022-02-28 14:13:02 -05:00
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