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CypherCore/Source/Game/Movement
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hondacrx da944ab528 Core/Scripts: Begin unifying triggering gameevents (not the game_event db stuff)
Port From (https://github.com/TrinityCore/TrinityCore/commit/41a04a0c496c8c0c521eeaa76e34fbeb531cc1d9)
2022-05-31 19:42:40 -04:00
..
Generators
Core/Scripts: Begin unifying triggering gameevents (not the game_event db stuff)
2022-05-31 19:42:40 -04:00
AbstractFollower.cs
More cleanups of custom classes in favor of .NET runtime types.
2021-11-15 18:04:57 -05:00
MotionMaster.cs
Core/Movement: Add new flag MOVEMENTGENERATOR_FLAG_PERSIST_ON_DEATH
2022-05-26 20:23:19 -04:00
MoveSpline.cs
Core/Movement: Corrected Animation Tier handling
2022-05-03 13:29:52 -04:00
MoveSplineFlags.cs
Core/PacketIO: Updated most packet structures to 9.0.1
2020-12-09 14:01:38 -05:00
MoveSplineInit.cs
Core/Movement: Corrected Animation Tier handling
2022-05-03 13:29:52 -04:00
MoveSplineInitArgs.cs
Remove custom OptionalType and use the default c# nullable type.
2022-03-01 17:27:56 -05:00
Spline.cs
Core/Spline: Fix crash
2022-01-01 17:09:21 -05:00
WaypointManager.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
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