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CypherCore/Source/Game/Spells
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hondacrx d1485ad482 Core/Spells: Fixed spells using SPELL_EFFECT_POWER_BURN not working when combined with other effect types that hit other units and power burn hits caster
Port From (https://github.com/TrinityCore/TrinityCore/commit/23aa13257a0af0143651f48ac3af65435ba9f346)
2021-02-24 18:49:18 -05:00
..
Auras
Fix typo.
2021-02-22 21:09:19 -05:00
Skills
Core/Logs: Fix more logs
2021-01-26 16:38:23 -05:00
Spell.cs
Core/Spells: Fixed spells using SPELL_EFFECT_POWER_BURN not working when combined with other effect types that hit other units and power burn hits caster
2021-02-24 18:49:18 -05:00
SpellCastTargets.cs
Refactoring of BNetServer
2020-07-12 00:06:43 -04:00
SpellEffects.cs
Core/Auras: Implemented SPELL_AURA_PERIODIC_WEAPON_PERCENT_DAMAGE
2021-02-22 15:29:14 -05:00
SpellHistory.cs
Core/SpellHistory: Fixes a crash when using .cheat cooldown.
2021-02-19 15:47:33 -05:00
SpellInfo.cs
Core/Spells: Prevent spell power costs from changing their sign (positive cost cannot become negative)
2021-02-22 16:07:10 -05:00
SpellManager.cs
Core/Datastorage: Dont clear SpellNameStorage table, we use it else where.
2021-02-24 10:13:23 -05:00
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