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acda66329b1240ea52f2753e717124fedeb3ebe5
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hondacrx acda66329b Core/Creature: don't set guardian stats in Creature::UpdateEntry(), because stat calculation from guardians is already done in Guardian::InitStatsForLevel.
Port From (https://github.com/TrinityCore/TrinityCore/commit/537b425377c065e5a99486387247349bde0a37ea)
2022-01-01 15:50:59 -05:00
..
BNetServer
Core/conf: conf.dist typo & grammar corrections
2021-12-01 20:43:27 -05:00
Framework
Scripts/Commands: Adjust .list respawns to use enum iteration. Add enum iteration capability to SpawnObjectTypes.
2022-01-01 15:49:43 -05:00
Game
Core/Creature: don't set guardian stats in Creature::UpdateEntry(), because stat calculation from guardians is already done in Guardian::InitStatsForLevel.
2022-01-01 15:50:59 -05:00
Scripts
Scripts/Spells: Brittle Armor & Mercurial Shield
2021-12-27 16:47:12 -05:00
WorldServer
Core/Spawns: Exterminate CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY with extreme prejudice. (It didn't work anyway.)
2021-12-27 17:39:42 -05:00
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