Logo
Explore Help
Sign In
Inna/CypherCore
1
0
Fork 0
You've already forked CypherCore
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
bbcebe5790129bd273967a645b80c29df363c4de
CypherCore/Source/Game/Movement
T
History
hondacrx bc52ff717a Core/Units: flight and hover checks will now consider movement template data as well as manually set flight states
Port From (https://github.com/TrinityCore/TrinityCore/commit/294657f7dd4d2db1ca6dcf66f0b0895c6ba92949)
2022-02-22 19:59:03 -05:00
..
Generators
Core/Units: flight and hover checks will now consider movement template data as well as manually set flight states
2022-02-22 19:59:03 -05:00
AbstractFollower.cs
More cleanups of custom classes in favor of .NET runtime types.
2021-11-15 18:04:57 -05:00
MotionMaster.cs
Core/Movement: various improvements for creature knockbacks
2022-02-18 13:10:52 -05:00
MoveSpline.cs
Core/Movement: Formation Rewrite
2022-02-17 16:18:54 -05:00
MoveSplineFlags.cs
Core/PacketIO: Updated most packet structures to 9.0.1
2020-12-09 14:01:38 -05:00
MoveSplineInit.cs
Misc updates/fixes
2022-01-27 12:36:56 -05:00
MoveSplineInitArgs.cs
Core/Movement: Improve log when starting a spline with invalid arguments
2022-02-17 13:23:27 -05:00
Spline.cs
Core/Spline: Fix crash
2022-01-01 17:09:21 -05:00
WaypointManager.cs
Core: SOme code cleanup, more to follow.
2021-03-20 22:48:48 -04:00
Powered by Gitea Version: 1.26.4 Page: 40ms Template: 1ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API