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CypherCore/Source/Game/Maps
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History
hondacrx ac876b7c6c Core/Battlegrounds: Queue updates
Port From (https://github.com/TrinityCore/TrinityCore/commit/bf8714b8705c3fccc77083c6dc8665767430d346)
2020-06-02 17:43:49 -04:00
..
Instances
Core/Instance: stop updating the instance resettimes based on creature respawns
2020-05-12 17:28:03 -04:00
AreaBoundary.cs
Core/AI: AreaBoundary refactor
2020-05-06 15:15:21 -04:00
Cell.cs
Core/Spells: fix wrong distance calculations in AoE spells
2020-05-06 14:34:20 -04:00
Grid.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
GridDefines.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
GridMap.cs
Core/Maps: Improvements to terrain swap handling
2020-05-25 20:32:24 -04:00
GridNotifiers.cs
Core/Spells: fix wrong distance calculations in AoE spells
2020-05-06 14:34:20 -04:00
Map.cs
Core/Battlegrounds: Queue updates
2020-06-02 17:43:49 -04:00
MapManager.cs
Core/Maps: Improvements to terrain swap handling
2020-05-25 20:32:24 -04:00
MapUpdater.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
MMapManager.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
ObjectGridLoader.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
TransportManager.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
ZoneScript.cs
New Year 2020 :)
2020-01-09 11:35:00 -05:00
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