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e70e2d008897170a67e6a7913f573b63cb2f99ae
CypherCore/Source/Game/Entities/Creature
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hondacrx e70e2d0088 Core/SmartAI: SmartAI creatures no longer process health-based hooks after death.
Port From (https://github.com/TrinityCore/TrinityCore/commit/3db58c4d96c446b736b84d4954f8fd9c9e309e33)
2022-01-02 19:15:03 -05:00
..
Creature.cs
Core/SmartAI: SmartAI creatures no longer process health-based hooks after death.
2022-01-02 19:15:03 -05:00
Creature.Fields.cs
Core/AI: Add some checks to catch if the AI changes mid-update for players.
2021-11-15 23:22:08 -05:00
CreatureData.cs
Core/Movement: Allow using run when moving randomly
2021-11-29 14:21:33 -05:00
CreatureGroups.cs
Core/Movement: MotionMaster reimplementation
2021-09-29 18:24:37 -04:00
Gossip.cs
Core/Quest: fix icon in gossip window for repeatable, non-autocomplete quests.
2021-12-27 15:37:55 -05:00
Trainer.cs
Core/Conditions: Added CONDITION_SOURCE_TYPE_TRAINER_SPELL
2021-12-07 16:49:45 -05:00
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